124 comments

  • fcsp 5 hours ago
    Great buildup on Sony's side to gain trust in this move in the gaming community ahead of this announcement when just this week they again pulled hundreds of "purchased" movies from customer's libraries without refund, reminding everyone that digital content is rented, not owned.

    https://arstechnica.com/gadgets/2026/06/sony-erases-digital-...

    • Marcan 5 hours ago
      And don't forget closing the PS3 and Vita Playstation stores, which they announced at the same time:

      https://blog.playstation.com/2026/07/01/an-update-on-playsta...

      This is a weird marketing strategy. They must feel free to do as they please since they know consumers are trapped.

      • II2II 1 hour ago
        > They must feel free to do as they please since they know consumers are trapped.

        My take is somewhat difference: Sony is offloading the cost of their prior decisions onto consumers.

        For things like movies, they should have negotiated a contract where sold copies are sold copies and cannot be revoked (even if their right to sell/rent copies lapse). For things like the PS3 store, it cannot be run indefinitely. That said, from my understanding, the authorization keys expire if the clock battery on the PS3 dies. That should not be permitted.

        I don't think that this is a "do as they please" situation. I think it is a case of bad decisions being made in the past. For some, like the movies, there isn't much they can do to fix the problem after the fact. There is absolutely no incentive for the rights holders to let consumers continue to access previously purchased content (especially with Sony taking all of the blame). Even something like offering refunds to people who purchased the movies is problematic. In all probability, all of their contracts have similar terms. They would have to refund everyone for every purchase in the long run.

        Other stuff, like access to PS3 purchases, are likely fixable. The question is: where is the incentive? They could create a patch for old consoles, but it would only affect a small number of customers who still have those consoles. (Worse yet, it wouldn't do anything for those who stored their consoles in the closet -- only to pull it out later to discover the authorization keys are invalid.) The math probably doesn't work out for them so they aren't going to do it.

      • reactordev 42 minutes ago
        Sony is dead to me now.
      • PaulHoule 1 hour ago
        I made a decision to get away from other consoles and only invest in Steam a while ago. In the 2010s I was a big Vita player but Sony backed away from investing in the Vita and I saw that the kind of Japanese games I liked were coming out on Steam so I sold my Vita.
      • dogwalker5000 4 hours ago
        > they know consumers are trapped.

        Gaming is a luxury good. We can all just walk away.

        • bogwog 2 hours ago
          Walking away from the closed platform you invested hundreds/thousands of dollars into over the years is a luxury (especially if you were mislead into buying a PS5 with a disc drive thinking it'd be supported at least until the end of the product's lifespan)

          Monopolies, anti-competitive behavior, and anti-consumer behavior in general are all bad bad bad. You have to be a very interesting individual to disagree with that.

          • kelvinjps10 58 minutes ago
            Console is the kind of thing where you upgrade every few years like for obviously games you bought for ps3 or PS4 don't work in the PS5 or Xbox 360 for Xbox one you have to buy one for each console. So people will switch to the competition, you can see on the sales of each consoles where their peak was. People might even get tired of Nintendo,Sony and Microsoft and just go with steam and valve
          • hnlmorg 2 hours ago
            > especially if you were mislead into buying a PS5 with a disc drive thinking it'd be supported at least until the end of the product's lifespan

            8 years is roughly the lifespan for a games console though.

            And I say this as someone who hates Sony perhaps more than most, having lived through their the CD rootkit and PS3 OtherOS debacles. And been burned by their substandard yet overpriced audio equipment.

          • chrisco255 1 hour ago
            Sony doesnt have a monopoly on gaming. There is PC, mobile, Steam, Nintendo, Apple desktop, etc. There are also retro games consoles like Mod64. You don't invest in a game console it is an entertainment expense. You can sell your used PS5 if you disagree with the direction.
            • nirvdrum 1 hour ago
              You can’t export save files on PS5. You can’t transfer licenses, so you’ll have to repurchase any games you want to continue playing. For trophy/achievement hunters, those are going to be locked away. And a lot of the online game accounts are locked to the platform so you’ll have to start any progress/reputation/level over.

              Yeah, you can walk away, but let’s not pretend it’s the same thing as buying orange juice at a new grocer because your regular one only sells it with pulp now. People aren’t being irrational in being annoyed by this.

            • L-four 1 hour ago
              They have a monopoly on disks for the PlayStation.
        • NegativeLatency 4 hours ago
          Plenty of PC games, the linux distros that run steam are great too!
          • prmoustache 1 hour ago
            Can you backup steam games and run them without steam?
          • Pxtl 4 hours ago
            Just because valve is a benevolent dictator doesn't mean they don't already have the same dictatorship powers that Sony is currently chiseling out for themselves.

            I wish NFTs had taken off as a system for managing decentralized transferrable digital purchases instead of being another investment scam.

            • sylens 38 minutes ago
              Valve has an incentive to keep being benevolent because consumers have the option of using other stores on the same hardware.

              If you have invested into Sony platforms and games, you're stuck. You either write it off and move now, buying hardware during a component crisis, or you keep investing moving forward. On a PC, I might lose access to games on Steam but my hardware will allow me to buy new games on a different storefront.

            • saghm 2 hours ago
              Proton is open source though (and a lot of the improvements are also upstreamed to Wine, which isn't directly under Valve's control), and you can use it to run third-party games if you want (even ones that are also sold on Steam's storefront). If Valve stopped being benevolent, it would be annoying, but they wouldn't be able to undo most of the improvements we already have.
            • brendoelfrendo 3 hours ago
              An NFT is superfluous here. If you buy a digital copy, and someone gives you DRM-free files that you can copy and run anywhere you'd like, you have about as much ownership as you can get over a digital good. In this case, an NFT would just serve as an entry in a crypto ledger that you bought the game... which is an alternative to running a digital storefront and tying game purchases to an account, but it doesn't really change the fact that you can only redownload something for so long as it is hosted at the place where you bought it.
              • Pxtl 2 hours ago
                I mean the NFT as a means of implementing standardized DRM instead of letting companies roll their own copyright laws.
            • RIMR 3 hours ago
              At least with a PC you have control over the system. You're even freer with Valve because now have the ease of using Linux.

              My entire Steam library is backed up to LTO tapes. I can get most everything running without needing Steam.

              I will continue to support this business model, because I retain the power to own the system and the data.

              • tremon 2 hours ago
                > I can get most everything running without needing Steam.

                I thought most Steam games relied on remote activation/verification? Can you install and run them on a non-networked machine? If not, your LTO tapes are close to worthless because Valve (or its buyer) can still pull the same trick that Sony did here, with the same effect.

                • saghm 2 hours ago
                  I'm not positive whether this is what they're referring to, but you can add external games to your Steam library. This is how the Steam Deck is able to run arbitrary games without needing to be in desktop mode, and the most straightforward way to run Windows games via Proton on Linux even if you obtained them elsewhere.
        • spicymaki 52 minutes ago
          Exactly. Nothing is going to get better until consumers realize they have the power (at least for now).
        • JoeAltmaier 4 hours ago
          So are cigarettes and liquor. And pot and on and on.
          • galleywest200 2 hours ago
            The vast majority of goods are luxury goods.
            • kjkjadksj 2 hours ago
              Insurance will tell you teeth are as well.
        • lenerdenator 3 hours ago
          The writing has been on the wall for a decade now for gaming being a purely rental-driven, consumer-antagonistic segment of the software market.

          People have been talking about "walking away" for at least that long.

          The soles of those walking shoes are as thick and un-worn as they've ever been.

          • PaulHoule 1 hour ago
            I play Arknights on my iPad but that's the one live service game I have anything to do with.
          • Loughla 2 hours ago
            I'm old enough to remember when people bemoaned the death of physical media, and saw Steam as the death of PC gaming.

            Like all things, this too shall pass.

      • fcsp 4 hours ago
        Well it's just for new sales, access to purchased content remains "for the foreseeable future". How long the future is foreseeable for Sony? Might want to ask the Concord team maybe.
      • neilv 2 hours ago
        > This is a weird marketing strategy. They must feel free to do as they please since they know consumers are trapped.

        I've been on PlayStation family since PS2, and used to think I was married to it, with my game library and my player character stuff/gear/creations in various games.

        But the platform no longer lets me play many of those games, anyway, whether due to console gen or server shutdowns. And nobody cares about my PlayStation gamer score or trophies. So there's little tying me to the platform for the next game I buy.

        Sony, please don't make me move to "Linux" gaming, via Valve/GOG/Epic (since I don't want to endorse Microsoft hegemony over the low-level gaming "standard"). PlayStation should be a beloved brand and platform that can be trusted to keep games working -- not one that throws away history, nostalgia, and community. You already impose rules on publishers, so this is within your power.

        Related: Project Aces, I was fairly highly ranked in a couple of the Ace Combat installments, but when you shut down the servers, you took away what I'd invested in. I reluctantly bought AC7, but found I didn't have the heart to invest in it, just to have it taken away again, and I won't be buying AC8 nor anything else in the franchise.

        • hnlmorg 2 hours ago
          Server shutdowns are a problem regardless of the platform.

          There used to be a time when PC games allowed you to connect to random servers. These days Minecraft is the only one that still allows it. And even there, Microsoft go hard on the upselling of their Realms.

          Some studios kill their servers after just a couple of years. Even for games that are online first.

          • neilv 1 hour ago
            Is this a place Sony could differentiate from other platforms?

            Contractually require (and technologically support) that the servers are kept running for n years after the last sale, for example?

        • PaulHoule 1 hour ago
          "Linux" gaming on Steam deck or Steam in general is a lean-back experience that's got almost nothing in common with the sweaty PC game experience of the past with the big chunky joysticks that were always falling apart and had to be recalibrated all the time and the too-sharp graphics and all.

          I picked up some ACER handheld at Best Buy and it was a complete joke, the first thing I saw looked like a Windows PC with comically small fonts. My Steam Deck looks more like a Switch or PS Vita.

      • snovymgodym 4 hours ago
        I mean the PS3 was launched in 2006.

        The fact that the PS store has still been supported on the console for this long is kind of incredible.

        • dear-leader 11 minutes ago
          The PS store enables spending money on the platform. It’s gotta be incredibly easy to justify server expenses for that.
    • minitech 7 minutes ago
      Digitally rented content is rented. My music via Bandcamp/iTunes, my games from their developers’ websites/itch.io/GOG, and my ebooks are owned (for the purposes of the “owned”/“rented” distinction people are making here). Not all physical things are owned, either. Wrong distinction. We can ask for better with respect to digital.
    • rdschouw 3 hours ago
      Also let us not forget the rootkit malware Sony BMG distributed on their audio CDs.

      https://en.wikipedia.org/wiki/Sony_BMG_copy_protection_rootk...

      • MoonWalk 1 hour ago
        If you hadn't brought that up, I would have.

        Sony should not be let off the hook for its offensive (essentially criminal) behavior.

        I won't even review Sony's decades-long efforts to undermine industry standards...

    • binsquare 4 hours ago
      Sony also used to mock digital only approaches.

      https://www.youtube.com/watch?v=kWSIFh8ICaA

      Now at a time when memory and storage prices are at an all time high - they pull a move that directly hurts the customer.

      • Dylan16807 3 hours ago
        The storage price isn't really an issue. For the average game it's probably $2 of storage on a hard drive when it's not currently installed on your console. And digital versions see discounts more often.

        I'd say screwing up ownership is a much bigger issue.

  • mrandish 6 hours ago
    Between DRM, DLC, mandatory connectivity and the end of physical media, the future will look back on this era as the 'dark age' of digital gaming history. Maintaining activation servers, cloud storage and digital delivery costs money. If it doesn't disappear when the title reaches EOL, it certainly does when the company is gone or shifts business models. And draconian copyright laws create legal jeopardy around orphaned games from long-dead companies while the DMCA makes it illegal to remove DRM.

    We simply have no way to preserve games.

    • mywittyname 6 hours ago
      For now, it's still possible to crack consoles and extract the games from disk. However, we are probably approaching an era where encryption / trusted computing is so good that future systems will never be cracked.

      However, the flip side is that so many games are built using common game engines, and receive multi-platform releases. So there's a broader surface area for potential preservation. Maybe the PS6 version is permanently dead, but the PC version lives on.

      • cjk 6 hours ago
        Sony in particular is doubling down on platform exclusives again. I was waiting for Ghost of Yōtei to come out on PC, but Sony cancelled the port. We're well and truly fucked without physical media for exclusives like this.
        • chaosharmonic 2 hours ago
          Then let them turn into SEGA.
        • prmoustache 1 hour ago
          Just don't buy them.

          Are you a drone controlled by FOMO?

        • bitmasher9 5 hours ago
          Except Sony is notoriously bad at actually securing their consoles.
          • junon 5 hours ago
            It shouldn't be the case that this is relied upon. There needs to be a cultural shift in the industry back to physical - or at least, preservable - media.
          • mywittyname 4 hours ago
            The PS5 has been pretty secure (though, not perfect). They learned their lesson from the PS4 and took some pages out of the Microsoft playbook - brought back the hypervisor and implemented e-fuses.

            Byepervisor did crack the hypervisor, but it requires an old version of the firmware and the console has to be kept offline to avoid being upgraded. There's no mechanism to downgrade the firmware like there was with the PS4, which limits the blast radius of potential jailbreaks.

            Of course, even offline consoles can be updated, since games can ship with firmware updates required need to play the game.

          • croes 3 hours ago
            Maybe AI will change that.

            That’s the crux, safe software is like an unbreakable lock. It can keep safe what you value or it can lock you in|out.

            • kdidjwixjwjd 1 hour ago
              You lot really ought to stop with “AI will solve that” statements. It’s like watching a child play with Siri thinking it is a real person. C’mon now.
      • sikim 4 hours ago
        > encryption / trusted computing is so good that future systems will never be cracked.

        I highly doubt this. The platforms that didn't have any jailbreaking scenes weren't because the devices were so secure; it was because there was not enough demand for it. If given enough time, there will always be hacks and bypasses just like Denuvo or hypervisor bypass like the recent hack.

        • mywittyname 4 hours ago
          You can doubt this. But the fact is, the Xbox One was secure for it's entire operational life without a crack. And the Series X/S has held up as well.

          It's completely possible that future consoles are secure enough that the components fail long before the security does.

          • aizk 25 minutes ago
            There just isn't a demand for it. Have you seen just how dedicated nintendo hackers are? Check out decomp.dev https://decomp.dev/
          • jwrallie 40 minutes ago
            Arguably there was not much interest on those platforms. I believe you will be right eventually when physical access of the actual machines are kept away from us, so it’s a matter of solving the latency issue.
          • k4rnaj1k 2 hours ago
            [dead]
        • PUSH_AX 3 hours ago
          I disagree. Demand for pirated games is still huge, so I don’t think the lack of hacks is just down to lack of interest. Everything points to these protections getting stronger over time. Denuvo, hypervisor-based security, and the recent Xbox hacks all suggest the same thing: bypasses still happen, but they’re becoming harder, slower, and more specialised. I’m not saying future systems will be impossible to crack, but the trend seems to be that beating them is getting harder, not easier.
        • croes 3 hours ago
      • logicchains 5 hours ago
        >However, we are probably approaching an era where encryption / trusted computing is so good that future systems will never be cracked.

        If AI lives up to its promise then in 5-10 years it should be possible (and affordable) to just point an AI at the screen and let it clone all the graphics, then have it implement the engine.

        • ssl-3 4 hours ago
          If the game doesn't run in 5-10 years because of some licensing, DRM, physical, or other SNAFU, then there will be no game for the bot to observe.
        • no_multitudes 2 hours ago
          If just one of any number of millenarian cults live up to their promise then in 5-10 years we can play any game we want with Jesus up in heaven.
    • gchamonlive 5 hours ago
      Just these big titles. The indie scene is thriving really well. I'd say let AAA die, we don't really need massively expensive cultural production to enable us to tell stories to each other
    • i1856511 5 hours ago
      Yes, those things cost money, but the money that we want to make, we want to make it today. And this is how we make it. What economic incentive is there for preservation?

      (/takes off devil's advocate hat and puts on flame suit)

      • slg 5 hours ago
        What economic incentive is there for art museums? Maybe society shouldn't be designed primarily around economic incentives.
      • RajT88 5 hours ago
        Nintendo has shown the way, for better or worse.

        Tightly managed first party IP with a lot of retro throwback games/compilations/crossovers/virtual console and an overly aggressive copyright approach to managing what people do with their IP (even if fair use).

        Nintendo plays the long game. They do not compete directly with Sony, Microsoft and the like.

        • TheGRS 5 hours ago
          The win/win scenario I think is recognizing there is a market for the preserved titles and putting the effort in to capture that market. There's effort involved in emulating old games to work on modern hardware.

          But yes I think you're on to something that Nintendo plays the long game the best, they handle their IPs like Disney does: featuring them across multiple verticals that feed into each other. Its surprising to me how long its taken Nintendo to come back to movies and TV.

          Actually now that I think about it, Disney's biggest shortcoming is their video game division despite many wonderful retro Disney and Lucasarts games at their disposal.

          • RajT88 3 hours ago
            Do not get me started on Lucasarts. I would watch the shit out of a Monkey Island show or film.
      • wtetzner 5 hours ago
        The economic incentives will only come when enough people stop buying these kinds of games. Whether or not that will ever happen remains to be seen.
        • j1elo 5 hours ago
          Videogame preservation is on par with other media conservation, like literature; something that's an overall good for humanity as a whole, but not in the mind of the majority of consumers of such media. And that's perfectly OK. Most people just want to consume and forget.

          Conservation is a social interest amd must come from organized initiatives, it will never take shape magically from individual judgement.

      • madrox 5 hours ago
        Especially when you have a passionate community willing to work for free to preserve things, am I right?
    • BillFranklin 4 hours ago
      I reckon Sony get a few more years of even more profitable rent seeking before the EU regulates them like Apple’s App Store and forces a game purchase to be valid on all platforms it’s playable on.
    • fcsp 5 hours ago
      Absolute shame, but to be fair the games that ship on disc without any patches are often in no shape to actually be played, so without the corresponding digital patch infrastructure it's already kinda problematic.

      Obviously, preservation is in no way in the interest of the companies, they just want to keep selling you the same game over and over as remakes and remasters ad infinitum

    • downrightmike 5 hours ago
      Game companies should have to submit full copies of everything to run the game , servers and clients to the Library of Congress or Smithsonian for preservation
      • tokai 5 hours ago
        They should do legal deposit in the country the game is developed. Some places they have to. The Hitman series is in the collection of national library of Denmark.
      • canthonytucci 5 hours ago
        Why?

        Is there a lower form of “art” than always online AAA garbage?

        Im not going to lose any sleep over _COD 75: More of the Same Bullshit_ becoming lost media

        • VortexLain 5 hours ago
          A lot of lost media used to be considered garbage before it has gotten completely lost. Culture is always worth preserving, at least for historic purposes.
        • Blackthorn 5 hours ago
          Most art is garbage, doesn't mean it's okay to make it inaccessible by fiat.
          • canthonytucci 36 minutes ago
            Let’s take all these games as great artworks - why don’t their creators have the right to destroy them?

            All my own art is derivative schlock, so maybe I’m biased, but I don’t see how the viewer/consumer whoever has any say in the matter. The show is over when it’s over.

            Should be compel musicians to record every live performance and make those available to people who couldn’t make it to the show too?

            What if someone was in the bathroom during their favorite song, should we compel an encore?

            Maybe it’s ok for some things to be ephemeral.

        • junon 5 hours ago
          That's just, like, your opinion man.
        • gambiting 5 hours ago
          I cannot explain how offensive this is to work of people who work on these games. Years and years of my life working on some incredible AAA games and you call it garbage because it's always online. Like, you think all the effort, all the actual art, music, writing, lore, world building....all of it garbage, because the game is online only? Do you think WoW is garbage and "art" in quotes?

          I mean, it's the internet, you can have whatever opinion you want. But imho this is a particularly nasty and unkind opinion.

          • canthonytucci 2 hours ago
            I’m calling it garbage because the content is boring and the gameplay is tired for well over 99 out of 100 games I see.

            The music, visual design, dialogue and “world building” of most games (indie and AAA) is trite recycled junk that without the budget would be indistinguishable from the output of a high school drama club (at best).

            That’s before we talk about the cynical stuff like the always online, the loot boxes, the decontenting, the Day 1 dlc, the lack of physical disks you can share with friends or sell to GameStop, the bugs, the prices, etc. etc. etc.

            I have failed at enough art and software myself to totally appreciate how much effort it takes to ship something even on the level of the crap that most games are. That doesn’t mean I think that makes them precious and people should be compelled to preserve them. Slop is slop regardless of if it was made by a human or a robot.

            People put a lot of effort in to a lot of things that yield boring and or unethical results all the time, I don’t know why people treat games as some special case.

          • triangleman 5 hours ago
            He thinks AAA games are garbage, not because they are online but because they are AAA. Similar to people's opinions about Marvel films and other high budget productions.
          • kuerbel 4 hours ago
            I don't know what you worked on but I'm sure it brought joy to a lot of people.
    • BloondAndDoom 4 hours ago
      I feel like dark age of gaming started with MTX and since then it’s only getting worse. The fact that we have capable hardware like iPad without a very limited gaming ecosystem system itself shows it.

      We have so many problems with the gaming unfortunately, in addition to what you already said, MTX, gambling disguised as loot boxes, console and store exclusives, AAA pricing, lack of creativity in the AAA market etc

  • lelandfe 10 hours ago
    To illustrate why this is stupid, I will furnish two links to purchase Dark Souls 3 (PS4, 2016)

    Ebay, to buy: $11 + shipping[0]

    PS Store, to rent: $60[1]

    [0] https://www.ebay.com/itm/298370753624

    [1] https://www.playstation.com/en-us/games/dark-souls-iii/

    • cortesoft 7 hours ago
      Yeah, and Sony agrees it is stupid... they don't want a used games market.
    • giwook 10 hours ago
      You've illustrated exactly why Sony is getting rid of physical media.

      Money.

      • xp84 7 hours ago
        Also, remember the marketing idea of the "Disney Vault"? In the 90s, Disney would take all their movies in and out of print basically, only selling tapes some of the time, and they'd charge top dollar for them, because you couldn't just walk into Walmart and grab a copy of "Cinderella" anytime. They created scarcity easily this way, since before ebay, finding specific things like a certain videotape at a thrift store or something was a lot more work. So they would charge like $25 for a decades-old movie and say "Get it now, before it goes back in the vault!"

        I can see this happening with games more after the death of physical media. Create artificial scarcity with limited time windows and charge top dollar for old games because there will be literally no way to get them besides on their digital store terms.

        • Jigsy 6 hours ago
          > I can see this happening with games more after the death of physical media.

          I saw a screenshot of something like this recently with the pre-orders of GTA VI.

          They apparently "ran out of digital copies..." of something that doesn't exist yet.

          • axus 5 hours ago
            It'd be responsible of them to say that they can only provide 1 million downloads on the first day, or whatever the limits of their contract with the CDN says. Evidence that it's fake!
            • catlikesshrimp 2 hours ago
              Why can't an encrypted copy be distributed a week before launch? You would call LAUNCH DAY when you release the 2MB decryption key.
              • limagnolia 53 minutes ago
                It was my understanding that this is actually something they are doing with GTA VI.
              • kjkjadksj 2 hours ago
                They usually do allow for pre downloading
          • miyoji 5 hours ago
            You saw a faked screenshot, but the meme is definitely referencing the direction that the industry is going and mocking this kind of artificial scarcity.
            • Jigsy 5 hours ago
              Oh? It was fake? It was very convincing.

              But yeah, it's a trend that will sadly probably happen.

        • mikepurvis 6 hours ago
          Hopefully emulation and piracy will continue to provide a reasonable check valve on this getting too far out of control. I don't personally engage in either at present outside of an old homebrewed Wii U, but I feel like the existence of those is important to remind the digital storefront/platform owners that at the end of the day they aren't actually the only game in town.

          Either that or eventually we'll have to get some antitrust stuff happening to open these things up, though Epic's App Store lawsuit does not give me much hope in that direction.

          • bredren 6 hours ago
            I would attribute Disney's use of scarcity as a primary means to drive film and TV box office and streaming dollars in the Star Wars franchise.

            This is already under threat due to the Star Wars AI videos being released on Youtube, seemingly without constraint as of yet.

            The videos are not Hollywood quality [0], however they circumvent rules Disney can't easily break like using the likeness of any actor at any age in any circumstance.

            These fan made videos get lots of views. Even if they were all removed from YouTube, this will be a difficult thing to stop.

            I believe a generally accepted "good" or even "great" unofficial, Star Wars film built without sets or actors using AI is inevitable. And that this will be true for any popular franchise.

            The natural corollary to this arc is into games, where using AI to code most or all of a AAA-competitive title would be considered inevitable.

            I suspect Disney and Sony have at least someone pointing at this outcome.

            [0] I suppose idealized Hollywood quality. They are better than some films.

          • theK 5 hours ago
            Don't requirements like online server based verification and advancing crypto make it almost impossible to pirate these games?
            • mikepurvis 5 hours ago
              Yes, for play-online titles for sure, but I think everything up to Xbox 360 / PS3 era has robust emulation and wide distribution of the whole library.

              Obviously it's gotten harder over the years, but PS4 and PS5 jailbreaks do exist so that means there's a vector for dumping games that were only ever distributed digitally (at least ones released up to the point where the jailbreaks got patched, as the stores will refused to serve new content until you update your system).

              • giwook 4 hours ago
                Current-gen console jailbreaks may exist but are inaccessible to the vast majority of the public so I really doubt they will factor into any decisions made by Sony, Microsoft, etc.
                • mikepurvis 3 hours ago
                  Yes, fair, and that matters if the discussion is "I want to buy someone's physical copy of a game released a few months ago that they are finished with". Digital distribution with robust hardware security does in fact completely destroy that market, though notably Switch and Switch 2 physical games tend to keep their value, suggesting that maybe it has less to do with physical media itself and more than the second hand market follows the pricing set by the digital marketplace, and consumers know that Nintendo doesn't really do discounts, even years later.

                  All that said, I think my main argument with respect to emulation and root access was less about individuals having that access, and more that so long as someone gains that access even through extraordinary measures, the games can be dumped and distributed, at which point true ownership becomes possible (even if it takes a while for them to become playable on emulation or hacked hardware).

                  • giwook 3 hours ago
                    Fair point.

                    There is diminishing importance of ownership as time passes though because there is less and less desire to own such assets as they get older and newer titles come out.

                    There are exceptions to the rule, but I'd imagine less than 1% of the population cares about owning/emulating PS3 or even PS4 games at this point.

                    So yes, there is an eventual vector for "ownership" (though illicit, at least in this hypothetical) but I doubt that moves the needle much if at all.

      • 123sereusername 3 hours ago
        [dead]
    • sipos 6 hours ago
      This is what happens when you have a market controlled heavily by one player - they use that to their own advantage.
    • nottorp 10 hours ago
      You don't even need to go used. Discs constantly drop in price even new.
    • bsammon 6 hours ago
      I own a Nintendo Switch, and I've noticed that in the Nintendo store, old games regularly go on sale for in the ballpark of 80% off. Does that happen in the PS store?
      • mghackerlady 6 hours ago
        third parties do. Good luck buying a nintendo game for less than it was at launch
        • minimaxir 5 hours ago
          Nintendo occasionally does 30% off sales on their published games through the eShop. There are a few active now: https://www.nintendo.com/us/store/sales-and-deals/

          A funny quirk of that is that the Mario and Rabbids games are always 90% off because they are not published by Nintendo.

    • exitnode 10 hours ago
      It's sadly not stupid from their perspective
      • somenameforme 6 hours ago
        Except it really is. I don't see how businesses don't understand how this sort of anti-customer predatory behavior, MBA stuff, is directly driving reduced sales. The PS5, for instance, has only managed 96 million sales. For contrast the PS2 managed 160 million sales to a smaller market with much fiercer competition.

        And I'm one of those tens of millions opting out. The PS2 felt like a great consumer-focused value. Modern consoles feel like opting in to get kicked in the balls and squeezed for every single penny they can get out of you.

        The reason modern consoles aren't selling 300million+ units is because of myopia. And the worst part is that it's a vicious cycle. They see their sales shrinking so the penny pinchers and MBAs get even nastier squeezing the ever-shrinking userbase even more resulting in less sales meaning they need to squeeze those that remain even harder and so on.

        At seemingly no point is anybody asking 'Hey why do our sales keep falling even though the potential market's way larger and the competition is pretty meh?' I guess that doesn't look as good on a powerpoint slide as trying to kill the used game market and pretending it will have no knock-on effects.

        • ryandrake 6 hours ago
          Gamers are notorious for accepting whatever abuse game companies and studios want to inflict, and then keep buying and buying. All the horrible anti-consumer technologies and business practices from DRM to games that are released unfinished, to kernel-level anti-cheats and rootkits, all are routinely done with video games because the industry knows gamers are fanatics and will put up with anything.

          If gamers want to stop this, they need to stop rewarding these companies with their money.

          99% of gamers who are mad about physical disk distribution going away will still buy the digitally distributed games.

          • somenameforme 5 hours ago
            The whole point is that they aren't accepting it. In terms of sales PS2 > PS4 > PS5. That alone is already a big issue but it becomes just comically bad when you consider that the world population is about 33% larger than during the PS2 era, gaming has become completely normalized, and that the competition in modern times is mediocre.
            • IanCal 5 hours ago
              Have profits gone down?
              • chocochunks 3 hours ago
                No, but they're also monetizing a bunch of extra ways that they weren't in the past. In the PS2 era, Sony made money from the cut of physical games and accessories and maybe the console itself if it was purchased far enough into the console lifespan. These days they have online subs, cuts of DLC and microtransactions plus all the other stuff they had previously. And they get bigger cuts for DLC, microtransactions and digital games since they are the (only) retailer.
            • vrsgjye 5 hours ago
              [dead]
        • angoragoats 6 hours ago
          I feel this in my bones and it's a great way to frame it. My last Playstation console was a PS2 and I've also opted out of recent generations. Historically, for me, one of the benefits of a console was that you could just pop the game in, and it would always work, simply and easily.

          DRM, online checks, DLC that should have been part of the base game, digital-only games, etc have ruined all that, and if that's going to be the trend everywhere I'll just stick to a PC and Steam where I have a library of games built up over the decades.

          I have a Switch and feel that Nintendo provided a decent experience on their recent systems, but with the advent of "game keys" or whatever they call it on the Switch 2, they've flipped to being even worse than the digital-only systems. At least Sony isn't (yet?) trying to sell you a license on a disc to try to fool you into thinking you own a physical copy.

          • nemomarx 5 hours ago
            You can resell game key cards, at least? They seem better than digital copies to me. And first party games are still on cartridge for the most part.
            • philistine 48 minutes ago
              People have convinced themselves that game key cards are terrible, when they're the exact same thing as the old style of cartridges, with the only difference that you don't have the 1.0 on it.

              People are convinced that game key cards will stop working at some point, when it's the reverse that will happen; your card will be fine, but won't work on a Switch 2, only a future console.

              Nintendo will close access to their stores to old consoles way before they break access with their cards.

        • nemomarx 6 hours ago
          The next console is going to cost at least 1000 dollars, right? There's simply no way to sell hardware at 300 million units now. So I think their strategy is to abandon the mass market and sell to price unconscious consumers who will also pay more for games.
          • wtetzner 5 hours ago
            But what's the point of even releasing the next console? The current console generation has barely gotten started, and developers have barely taken advantage of the new hardware.

            Maybe they need to look at releasing a cheaper console and making more quality games instead of constantly pushing so hard on graphics. Graphics help sales to an extent, but it's clearly not the whole story, given the popularity of the Wii or Switch. I think the people in charge no longer understand gaming, and are really struggling to produce games that will draw in large crowds again.

            > So I think their strategy is to abandon the mass market and sell to price unconscious consumers who will also pay more for games.

            Kinda seems like it. I'm curious to see what happens with that, because even people who so far have been willing to pay more will stop being customers if they can't produce an experience that's worth paying for. Maybe I'm in the minority, but the first-party PlayStation games all feel very samey to me.

            • nemomarx 5 hours ago
              For the ps6, they were already done with design and they'd need to let that go to waste to not put it out. I doubt it'll have many exclusives though - it's probably a ps5 pro pro thing.

              But I'm also not sure they can sell a cheaper console. PS5 prices just rose and they'll rise again next year - so that level is already going to cost 800 dollars to consumers. You can't really sell hardware to anyone until ram prices come down it seems.

              They could release a ps4 level console but I'm not sure it would be that cheap to source parts for... There are rumors of a handheld so that might be cheaper.

              Basically console gaming is about to get impractical and they'll try and find a path to stay alive. That's my read.

    • ectospheno 1 hour ago
      I already own Dark Souls 3 but were I to purchase it again I’d still pick PlayStation over eBay. Even at this price point. I get I’m not the average consumer but I have money and discs are annoying.
    • CommanderData 6 hours ago
      Yes stupid for shareholders and until the EU comes in and saves the day again this will continue.

      There's something to be said for creating a near monopoly and also having the ability to digitally revoke someones right to use something they purchased legally, which we'll see more of.

      Regulations are needed to protect us.

    • mrandish 6 hours ago
      It's not just games. For several years the cheapest way to buy a legit U.S. Office 365 sub is to order a physical box from Amazon on Black Friday. Inside the box is nothing but a scratch-off card with the online license key. It's literally cheaper to get printed color packaging overnight delivered to my door than to sign up on the webpage.
    • palmotea 6 hours ago
      > To illustrate why this is stupid, I will furnish two links to purchase Dark Souls 3 (PS4, 2016)

      > Ebay, to buy: $11 + shipping[0]

      > PS Store, to rent: $60[1]

      Yeah, Sony is stupid to be leaving money on the table like that. Lucky for us, we live in a market system that we can trust to optimize for maximum consumer benefit (like Sony is doing here). It's our revealed choice that we want to pay more for old games.

      • lelandfe 6 hours ago
        Although it's just anecdata, after spending $600 on the console, I certainly was dismayed to find 10-year old games only being sold at their original prices. Surely they should at least track inflation?

        Perhaps Sony could add an optional tipping screen before digital checkout for the good customers.

        • palmotea 5 hours ago
          > Although it's just anecdata, after spending $600 on the console, I certainly was dismayed to find 10-year old games only being sold at their original prices. Surely they should at least track inflation?

          Honestly, Sony should just retroactively bill consumers for inflation. Since $60 in 2016 is worth almost $89 today, they should charge all the people who bought the game back then a $29 price adjustment. It's the the only fair thing to do for.

          If consumers don't like that option, an alternative can be a perpetual $5/year subscription that additional provides in-game stickers.

          • wtetzner 5 hours ago
            > If consumers don't like that option, an alternative can be a perpetual $5/year subscription that additional provides in-game stickers.

            Another alternative is to just buy the used games and play them on the old consoles.

        • nemomarx 6 hours ago
          What else tracks inflation like that? Do movies?
          • Den_VR 5 hours ago
            Movie tickets are now easily $25 a seat.
      • wtetzner 5 hours ago
        > Yeah, Sony is stupid to be leaving money on the table like that

        Are they though? Console sales have been dropping. It's only money left on the table if people are also purchasing consoles & games in the same quantities. How many people are just not buying these games because they are digital only?

        TBH though, I think the ship has sailed a long time ago. Many games with physical media aren't really playable without downloadable updates anyway. Another reason the modern gaming experience has gotten worse.

  • phire 10 hours ago
    With this news, I have to wonder how much longer bluray will live.

    Will we continue seeing new bluray releases of movies and TV shows for decades, or are their days numbered?

    The loss of console gaming presumably removes a guaranteed revenue source that was keeping Bluray pressing plants alive.

    Sales of DVDs and Bluray have been declining for years [1] [3]. Some people have been excited pushing the news that UHD bluray sales increased in 2025, [2] but that ignores the fact that the total optical sales still dropped.

    [1] https://www.flatpanelshd.com/news.php?subaction=showfull&id=...

    [2] https://www.flatpanelshd.com/news.php?subaction=showfull&id=...

    [3] This article has a more complete graph: https://www.statsignificant.com/p/the-rise-fall-and-slight-r...

    • saturn8601 6 hours ago
      The PC burners/readers are disappearing. We had like ASUS, LG and Pioneer manufacturing. Pioneer had thrown in the towel last year (they were heads above the best in quality). I think ASUS might be gone as well. LG's drives are super hit or miss and I wouldn't be surprised if they give it up eventually.

      This is probably due to the fact that they relied on Intel SGX security which has been busted wide open and itself been discontinued by Intel so instead of redesigning the security model, just depreciate the entire format on PC.

      I don't think there is that much of a market left for set top players either.

      Of all the companies you'd think are committed to the format, it would be Sony right?

      Well they currently list one model of set top player on their website and it is the same design since at least the pandemic(when I bought my player). The SKu has changed since then but after looking at the differences, the only design update they have done in those ~6 years is upgraded menu software and removing built-in smart or networking features.

      8K hasn't taken off as far as I know but eventually it might and right now there is no transition path to that for physical media.

    • Taikonerd 7 hours ago
      > With this news, I have to wonder how much longer bluray will live.

      I hope that physical media sticks around. DVDs and Blu-rays often include something that digital releases don't: director's commentaries, "making of" featurettes, and other extras.

      For me, it adds a whole new layer of fun to movies I already like.

      • TFNA 6 hours ago
        The heyday of commentary tracks and extras was long ago, over a decade ago. Except for a few boutique labels like Criterion, distributors found that adding such extra features often wasn’t worth their while in the face of declining physical media sales. So, increasingly one just got the film and little else.
        • saturn8601 6 hours ago
          I am very annoyed by this with the recent surprise smash hit of the movie 'Obsession'. This is a new director made popular by his devoted fan base and they just announced the blueray. One director commentary, a tiny 'featurette' and then just the film.

          I remember back in the heyday of physical media(2010s) directors like Edgar Wright took curation of physical media extremely seriously: Multiple commentaries by not only the director but with the cast, production crew, sound designers etc. Deleted scenes, multiple featurettes and even picture slideshows.

          I wonder how much the design of Blueray menus is hampered by the tech choices used in the format. DVDs were video files that repeated with tiny overlays that the player would just draw. Bluray seem to be entire Java applications of which most studios develop one generic version and reuse for every release.

        • projektfu 5 hours ago
          I assume they only did it to explain why the DVD cost more than the VHS you might already have. Even with Redbox you probably didn't have the DVD long enough to get a chance to watch the extra content.
      • lathiat 3 hours ago
        Apple includes these in digital purchases from the iTunes Store. It’s part of “iTunes Extra”.

        But I never see them anywhere else. Especially streaming. A real loss.

        • chocochunks 3 hours ago
          Even then they don't include everything on the disc. If you buy anime on Blu-ray or DVD it's really common to get both the original Japanese audio and the English dub. Even on iTunes they are often separate releases (although it looks like that's finally changing.
      • jaggederest 6 hours ago
        I wish companies would release these for promotional purposes on e.g. youtube or equivalent.
    • dylan604 10 hours ago
      I can't imagine content owners wanting the physical media to continue any longer than they can get away with. The control they have from digital only must make them feel so powerful. At least as long as everyone continues to buy into their DRM systems.

      I've recently looked into purchasing a dedicated 4K Blu-ray player to start building a disc collection again. I'm assuming there's some pretty decent deals in the used bins now. One by one, I keep canceling my streaming subscriptions. At some point, that physical media will be the only thing left. Makes me feel like a prepper of a different sort

      • 3D30497420 7 hours ago
        I do this. I'll buy used disks and rip them to a personal media server. It works great. A friend actually created an eBay bot which monitors listings of disks he wants and will automatically buys them.

        The ripping part is a bit annoying and time-consuming though. Ironically, it would probably be easier to buy a disk then download a file rather than ripping.

        • pimlottc 6 hours ago
          > Ironically, it would probably be easier to buy a disk then download a file rather than ripping.

          This is basically what mp3.com tried to do: treat the physical (music) disc as a license key that gives you access to a digital copy online. Sadly, the courts did not agree with their interpretation of copyright law.

          https://en.wikipedia.org/wiki/UMG_Recordings,_Inc._v._MP3.co....

        • organsnyder 7 hours ago
          I've been doing this as well. Occasionally I'll have a disc that fails to rip for some reason (maybe my drive is more sensitive to defects than my player is, or there's some stupid copy protection scheme), and then I'll torrent it. Torrenting is always easier and faster, though it's hard to find special features this way.
      • vachina 6 hours ago
        > The control they have from digital only must make them feel so powerful.

        I hope they continue to feel this way. WEBDL can come faster.

      • phire 10 hours ago
        That's part of what I was thinking. The idea of digital-only must be very attractive for content owners, so I don't think they will put much effort into preventing that outcome.
      • TFNA 6 hours ago
        Why not just get everything on the high seas for free, instead of paying for used-bin stuff which is cheap but still costs something? I’m a huge cinephile with a collection on my hard drives of ripped Blu-ray and DVD images, a number running now into the four figures, and I have almost never paid for a physical disc; I own something like 6 that are in a box somewhere.
        • dylan604 5 hours ago
          Because within my job/industry, getting caught pirating would end my career.
    • kuerbel 10 hours ago
      Collecting is going strong, though. My husband collects physical media, and media books, including a booklet and a nice cover, sell very well. As are special editions of more mainstream movies. Give people something extra and they will gladly buy it. I'd have expected them to go down that path, sell nice steelbooks, media books with an included art book and so on. Add a blu ray with interviews about the development process and so on. I'd pay good money for that and others would as well. Even if they sell the console only with an external disk drive.
    • miiiiiike 10 hours ago
      I saw my first Dolby Vision Blu-ray and immediately started a Blu-Ray collection. The Blu-ray player on the PS5 is fine, but a nice dedicated player from Sony blows it away.

      I would pay for my favorite albums on Blu-ray too. I wish more artists released their entire discography on a really well produced Blu-ray. NIN would be perfect for this. So many Halos, so many videos, all in release order. A real release of Purest Feeling?

      • kuerbel 10 hours ago
        >dedicated player from Sony blows it away

        If I might give you a heads up here, they are not the best. For a reference player look at Magnetar.

        My dream setup is a Magnetar UDP 900 MK II and a Leica Cine 1...

        • Contax 6 hours ago
          > Leica Cine 1

          Didn't even know there was such a thing... Knowing Leica cameras, I'm afraid to ask about the price. Well, like they say: if you have to ask... :)

          • kuerbel 5 hours ago
            I think it was around 8500 euro for the 100''. They also have a smaller one for 3500!
            • Contax 2 hours ago
              Hey thanks. Not that I could afford even the "cheap" one, but that's less than I expected. I'm watching some videos of it and, at the very least, it's a beautiful machine.
      • wing-_-nuts 2 hours ago
        Huh, I bought a ps5 specifically so i could have a up to date playstation console with a 4k blu ray player. Planet earth / blue planet are achingly beautiful on a 4k oled. Sadly the market for 4k blu ray seems to be pretty thin, but I do hunt for good docs in the format.
      • mghackerlady 9 hours ago
        You can still buy CDs. They don't come with music videos usually but they sound greatr
        • burningChrome 5 hours ago
          Still have my 2014 Corolla which was the last year they included a CD player. My son is begging me to have it instead of trading it in when we get a new car this Fall. He's super into physical media which is crazy to see since he's a zoomer. I'm seeing a lot of kids in the zoomer generation coming back to physical media which is really cool. I play with two guys who are millennials and they're completely hooked on their Sony Minidisc players.

          It gives me hope the future is not completely lost.

          • mghackerlady 5 hours ago
            I'm a zoomer. I use a flip phone and collect physical media. I play ripped CDs on my PS Vita while I'm on the go, though I would love minidisc if it was less expensive
      • owlninja 7 hours ago
        I just pre-ordered the 4K UHD remaster of The Sopranos, and while on the Gruv site I saw another UHD remaster of a movie I enjoy and ordered it. I am excited to experience this (haven't watched physical media in forever), but I was planning on using my PS5. My research also confirms that standalone players are legit, but they are more expnsive than I figured! I guess I'll give one a try and hope this isn't another addiction...
      • maherbeg 7 hours ago
        What's better about the dedicated player out of curiosity?
        • kuerbel 7 hours ago
          (Not op)

          it typically offers better video processing and upscaling, more accurate color reproduction, cleaner gradients, and superior HDR handling (including dynamic tone mapping on some models). Many also support Dolby Vision from UHD Blu rays, which the PS5 does not.

          It won't show on a bad screen that much, but a dedicated player will squeeze out more of the disc.

          • fg137 6 hours ago
            Knowing nothing about the topic: what kind of processing and upscaling happens when I play a 4k movie on a 4k TV?
            • kuerbel 5 hours ago
              No upscaling as it's not necessary. (But better players have better 1080p to 4k upscaling too, as the algorithms are more sophisticated, e.g. edge-adaptive scaling, temporal filtering, etc.)

              First, the player performs MPEG-4 HEVC decoding, reconstructing full video frames from heavily compressed data.

              Once decoded, the signal is still not in a display-ready format.

              UHD Blu-rays are almost always encoded in 4:2:0 chroma subsampling, meaning luma (brightness) has full resolution, but chroma (color) is spatially reduced. so one of the first steps in the pipeline is chroma upsampling (chroma reconstruction). After that, the player applies color space conversion and output formatting, usually converting to a HDMI-friendly format like YCbCr 4:2:2 or 4:4:4.

              HDR handling is sometimes done on the player. The tv is doing a last stage processing that is fine tuned for it's display like contrast enhancement.

              I hope that helps

            • Kerrick 6 hours ago
              Most blu-rays are 1080p, not 4K. The latter gets marketed as "UHD" and sold in a black case, to contrast the blue case of traditional FHD blu-rays.
        • Night_Thastus 6 hours ago
          There's a bit of misinformation here. At the end of the day, a blu-ray player is reading information from the disc and passing it onto the TV digitally - one player or another are going to do that identically. One can't have 'better color' or anything like that.

          HOWEVER, there is an exception: Feature support. For example, not all blu-ray players support 4K blu rays. Not all players support Dolby Vision.

          If you try to play a 4K blu ray disc in a non-4K blu ray player, it won't function at all (won't read). If you try to play a disc using Dolby Vision in a player that doesn't support it, it will fall back to HDR10.

          But assuming 2 players both support the features a disc uses, the end output will be identical.

          There's also upscaling, which some players can do differently.

          • HelloMcFly 3 hours ago
            The other commenter is spot-on. A blu-ray player is a computer decoding a compressed file on the fly as it sends the image to the TV, rather than just a passive pipe for digital bits.

            Accordingly, different brands use different video processing hardware and software to rebuild that compressed data. This absolutely results in color accuracy variation, shadow detail, and overall picture differences.

          • kuerbel 5 hours ago
            Hu?

            the final output is not guaranteed to be visually identical because parts of the processing pipeline (chroma reconstruction, tone mapping, scaling, and output formatting) are implementation-dependent. There is a spec, but multiple processing stages are not strictly defined to be identical. Higher end players also use a HDR Optimizer and the ps5 does not, which is visually noticeable.

    • everdrive 7 hours ago
      I think blu-ray will live for quite a while, but will be a bit like vinyl; there will be a consistent, niche market.
      • TheAmazingRace 7 hours ago
        Hilariously, DVD production could potentially outlive Blu-Ray discs, since DVDs are still popular enough 30 years later, and surpass the sales of Blu-Ray movies.
        • moniosi 2 hours ago
          unfortunately mpeg2 is still standard for them so i guess people have to stick to 480i on double layer i guess, unless stars align and someone decide to make av1/opus standard for them lol
        • saturn8601 6 hours ago
          That will last only as long as boomers are still around watching movies.
      • pcl 7 hours ago
        Why is that? Vinyl has some unique characteristics. But as far as I’m aware, blu-ray is just a storage format for bits, so other than the box art, what is compelling about a blu-ray pressing?
        • estebank 6 hours ago
          The movie itself is generally encoded at a higher bitrate than what you can find in streaming or torrents.

          The media includes bonus features that generally aren't available in streaming or torrents.

          The media will not suddenly stop existing if some server breaks down, some company goes under or some contract expires.

          The movie will not suddenly get "patched" with an AI-upscale or censored scene one day while watching it.

          You can lend the media to someone else to watch without having to ask for permission to anyone else.

        • mikestew 6 hours ago
          Ever compare a Blu-ray to the same content over streaming? It's not even close. Unlike vinyl records, Blu-ray is vastly superior in quality to alternatives.

          In case you're asking "why", it's because your "4K" stream is compressed to hell and back. Your home internet connection doesn't even have the bandwidth to stream the quality of a BR.

          • rhinoceraptor 6 hours ago
            A UHD Bluray tops out at about 150Mbps, most home internet is capable of that. It would just cost too much for the streaming services to support it.
            • amlib 6 hours ago
              But also the reality is that most people have their devices connected through a shitty wi-fi connection and may be effectively limited to 50 or even less mbps, specially if you consider the unpredictability that comes with it.
              • rhinoceraptor 5 hours ago
                True. Plus the big streaming services' business model now is low quality content produced in house or with cheap royalties, that people put on in the background. They might have a prestige show or two, but that's just a hook to get you to subscribe, they'd much prefer you watch the cheap stuff.
          • swiftcoder 6 hours ago
            > Your home internet connection doesn't even have the bandwidth to stream the quality of a BR.

            This has not been true for most people for a while now. Even the high end of 4K blue rays tops out around 100 Mbps, which is achievable on pretty much any broadband connection.

            • HelloMcFly 3 hours ago
              > which is achievable on pretty much any broadband connection

              It's only achievable in a real sense if there are video providers out there offering the content at that bitrate. The absolute best you can hope for in optimal conditions is from Apple TV+ at between 30-40 Mbps which is equivalent to what you get with a non-4k blu-ray.

            • mikestew 3 hours ago
              Yeah, you’re right. Despite Grandpa over here having a 1Gb fiber connection, my head was apparently stuck in 2005 thinking 50 Mbps downstream internet is some kind of high-faluten’ wizardry.
            • saturn8601 6 hours ago
              Netflix isn't serving 100Mbps though.
              • deltoidmaximus 5 hours ago
                Are any streaming services actually serving that bitrate?
        • throwaway27448 6 hours ago
          Many of vinyl's unique characteristics are severe drawbacks compared to digital disks. I see a lot of kids collecting CDs instead—cheaper, lighter, easier to maintain, you can find cars that play them pretty easily, you can rip them losslessly, more hardware to play them, etc. Plus you can a lot of the same benefits of album art, lyrics, etc.

          Blu-Rays also have special features, which most streaming platforms don't offer (I think largely except for iTunes).

        • EGG_CREAM 6 hours ago
          Having it, physically. It’s harder for companies to play silly games like put the media into a vault, take it off their streaming platforms for tax reasons, etc… I started collected physical blu rays when HBO randomly took a million things off its platform so that it could do accounting tricks.

          I want to support artists who make content I like, but I also want control over my media library. Physical media is the best way to do this.

    • Telaneo 9 hours ago
      Even if Sony keeps a token factory or two open to produce blu-rays, I'd imagine we'll see fewer and fewer new releases. Maybe we'll only see them as part of collector's sets that have enough margin to afford a cut of the more limited supply.

      This feels like the beginning of the death spiral for blu-ray. Sales aren't going to go up enough for it to be worth it keep factories going, much less spin up new ones.

      • jonhohle 9 hours ago
        Years ago I did a podcast[0] on physical media and hypothesized UHD would be the last physical movie format (and was shocked that it was even a thing).

        The next two years are probably going to be a mess as collectors snatch everything up annd inventory gets cleared out.

        0 - https://podcasts.apple.com/us/podcast/cherry-bombs-the-under...

        • phire 7 hours ago
          UHD bluray isn't really a new physical format. It's the exact same physical format as regular bluray. They didn't change a thing except move some previously optional parts of the bluray spec (like three layer discs, and 33GB per layer) to being compulsory.

          I don't think we have ever seen something like it before. A new media format that breaks backwards compatibility, yet uses the exact same physical medium as the previous version. Some people did attempt it with HD movies on DVD, but the attempt failed so badly I don't think it even counts.

          Its very existence was a very strong signal Bluray would be the last optical disc format. And the launch of the PS5 without a new optical confirmed it.

          • iwontberude 7 hours ago
            It has Dolby height sound encoded for x.x.4 systems
    • mghackerlady 9 hours ago
      I honestly doubt they'll stop. Sony is a Japanese company, and they seem to still enjoy buying blurays
      • Teever 7 hours ago
        But is there enough of a market for blu-rays of newer western releases in Japan to keep the entire production and distribution chain alive around the rest of the world?
    • IshKebab 4 hours ago
      Yeah I wouldn't give it more than 20 years. Obviously they won't suddenly stop; it will just be rarer and rarer for things to be released on bluray until it's only super popular stuff and collectors editions and things like that.
    • SoftTalker 5 hours ago
      Can't end soon enough. I hate the CD/DVD format. Very prone to damage. One scratch and the entire disk can be unreadable.

      I stopped buying them about 20 years ago when this became apparent to me. Never bought a Blueray player or disk, that was a scam from day one: buy all your content again.

      Paying every month for streaming is a nuisance, but not as much as sitting down to watch a movie and the disk won't play. Then trying to clean it, praying it was just a fingerprint.

      I hardly ever watch a movie more than once anyway. Once I've seen it, I've seen it. I come out way ahead at $5 for a streaming view than buying for $30+ (or whatever they cost today, I don't even know).

      • YurgenJurgensen 10 minutes ago
        You need to stop eating fried chicken and then immediately rubbing your greasy fingers all over your disks. I have ripped over a thousand optical disks, including a lot of second-hand ones with only a handful of read errors coming from demo discs that were over 30 years old.
      • silisili 1 hour ago
        I thought after the DVD era surely we'd get something more akin to SD cards or flash drives instead of more discs, really disappointed we ended up with Blu Ray.
      • nalekberov 5 hours ago
        I have been collecting many used CDs and DVDs for some ten years - some of them 15+ years old, some of them are covered in scratches and they still work pretty well. Clearly, you are:

        a. Spreading lies

        b. Exaggerating your experience

        Now, Will they last forever? Of course not, but they are mine!

    • ktallett 10 hours ago
      They won't be releasing new Blu Rays for decades. Outside of collectors, why would they? Unless there is a hidden market for the discs elsewhere it's not worth it
      • bakies 10 hours ago
        Libraries :(
        • NathanielK 9 hours ago
          My local library never made the jump to Blu-Ray and still only has DVDs. They have physical copies of video games too though.
          • runarberg 7 hours ago
            I don’t know the stats but I would guess more people have DVD players then Blu-Ray, so it makes sense for libraries to rather offer DVDs. DVDs is also one of these things that is good enough. The jump in quality between DVD and Blu-Ray is very unnoticeable (when fully immersed) compared to e.g. between VHS and DVD (or even between vinyl and CD).
            • bigstrat2003 5 hours ago
              The jump in quality from DVD to Blu-ray is huge, as much as it was from VHS to DVD. Going to 4k from there isn't noticeable, but going to HD in the first place is massive.
              • runarberg 4 hours ago
                VHS was bad quality, DVD had good enough. The jump from bad to good enough has a much better impact then from good enough to amazing. While most people will make the switch to go from bad to good enough, not many will make the effort to switch from good enough to amazing, unless they are pushed in that direction.

                The jump between vinyl and CD was also massive, but vinyl was still good enough. what CDs had though over the massive sound quality improvements was the added convenience of playing specific songs, not needing to turn it over, or play on the move in your car/walkman/etc, and added features such as easy skipping, shuffle, ripping, etc.

                I would wager that it were those extra features + added convenience (and the cheaper price) which got people to switch to CDs over the massive improvements of sound quality. Blu-Ray had exactly the same features as DVDs (until publishers artificially decided to skip adding extra content on their DVD releases), were exactly as convenient to playing DVDs, but were more expensive. So I think for most people it simply wasn’t worth their time to upgrade from if all they got was to bump their picture quality from good enough to amazing.

            • bakies 6 hours ago
              Yeah bluray is really only necessary for 4k. And dvd probably beats streaming quality
  • CM30 9 hours ago
    Well, if Nintendo and Microsoft go the same route (and sadly, I see that being almost inevitable at some point), that's probably the end of my interest in gaming as a whole. I generally refuse to 'rent' or 'license' things on a temporary basis, and have decided in this generation that every game I'll get for Switch 2 will be a physical game on cart version, without exception.

    And the reasons for that are pretty simple. I like being able to resell games when done with them. I like being able to lend them to friends, or play them on as many consoles as I want. I like the idea of having something that companies (generally) can't remove due to licensing changes or an always online requirement.

    This sort of change just feels like yet another step towards constantly renting rather than owning, or streaming games and media without any control over how or when you can use it.

    • ytoawwhra92 9 minutes ago
      One thing I've noticed with other streaming media is that it keeps changing in often subtle ways that I just don't appreciate.

      Albums will be replaced with remastered, "deluxe", or anniversary editions with different versions of the same songs.

      Movies and TV shows will have different edits which aren't communicated. Songs from the soundtrack get replaced when digital rights expire. Jokes get censored[0].

      None of this is communicated by the streaming platforms. You only notice it when you go to listen/watch to that media and realise it's not what you're familiar with. But you've already sold your CDs & DVDs so you have to take what you're given.

      I'm sure this will start happening to games soon, if it hasn't already.

      [0] https://i.redd.it/rvghujccsap21.png

    • mywittyname 6 hours ago
      Counter-argument: I have a Steam account associated with a day 1 purchase of Half Life 2 (so, 25 years or so). Every game I've ever purchased is still available for me to download, while I lost probably 50% or more of my physical games collection.

      If I'm renting those games, it sure seems like a good deal.

      I do appreciate that console online market places have not historically been as well managed as Steam.

      But also, GoG exists: you can buy a PC game and get a DRM-free download that you can play offline and store forever.

      • carra 4 hours ago
        People have got too used to Steam doing things well, but don't forget that: 1) that's not the norm, and 2) there's no telling when it will change. Gabe Newell will retire not too long from now. Will the next one in charge be so lenient? Don't forget what happened with Unity, for instance.
      • NoPicklez 1 hour ago
        I agree with this as a PC gamer.

        Every game I have purchased on Steam still exists to be played, apart from those where multiplayer servers may have diminished naturally.

        If I had these games as physical copies I'd need to have lugged around multiple boxes of games of which I'd probably have lost or damaged the disks.

      • quacker 3 hours ago
        Right. License pulls happen extremely rarely for digital video games[1]

        And delisting a game from a store isn't a license pull. Delisting prevents new purchases of the game, but owners of a game prior to delisting can still download and play[2]

        For example, even though Sony is closing the PS3 store to new purchases after 20 years, existing owners of digital games can still download their digital copies. So my entire PSN digital library for the past 20 years is still downloadable and playable. Same for Steam.

        I love GOG, and prefer a DRM-free digital copy for PC that I can backup redundantly, as it is the most future-proof option, IMO. Physical media can get damaged or lost and digital storefronts won't last forever (even Steam could shut down one day). Even my hard drives can fail and lose data. But even so, when I purchase a digital license for a game, I have good confidence it will be playable for years and years to come.

        ---

        1. Of course, many online multiplayer games have had their servers shut down, after which the game becomes effectively unplayable. But this is a separate problem that isn't solved by choosing physical over digital media.

        2. As long as the digital storefront exists and as long the console hardware still works, if I purchased it for a console.

      • kjkjadksj 2 hours ago
        Your library on steam is tied to you. When you die, it is gone. Your children or family using it is against terms of use.
    • criddell 7 hours ago
      I'm guessing you know this already, but I thought it's worth saying - some Switch 2 carts only contain a game key and not the actual game.

      https://en-americas-support.nintendo.com/app/answers/detail/...

      • arm 6 hours ago
        Even that Nintendo Switch 2 Game-Key Card implementation still works better for parent’s game reselling use case (for a limited time) than outright removing the physical media option as Sony is doing.

        From the link you posted:

        Game-key cards are different from regular game cards, because they don’t contain the full game data. Instead, the game-key card is your "key" to downloading the full game to your system via the internet.

        After it’s downloaded, you can play the game by inserting the game-key card into your system and starting it up like a standard physical game card. An internet connection is only required when you launch the game for the first time. After this, the game can be started even without an internet connection. However, like regular physical software, the game-key card must be inserted into the system in order to play the game. A Nintendo Account is not required to download the game data.

        So lending and reselling game-key cards is still possible in the same way as physical media… at least until Nintendo’s servers stop serving the game, heh.

        • ksjaixjwjx 55 minutes ago
          Are the download codes reusable then?
          • abustamam 28 minutes ago
            Game keys and download codes are two separate concepts. You can think of a game key as a transferable license. Download code is a one time license attachment to your account and requires a Nintendo account (I belive)
      • fg137 6 hours ago
        Unfortunately some switch 2 games are only available as digital download codes (e.g. Split Fiction) even though Xbox and PS5 physical versions are real discs. For now.
      • iamjake648 7 hours ago
        At least they clearly label them and make them easy to avoid!
      • CM30 5 hours ago
        Yeah I've seen those, and I deliberately haven't bought any games only available in that format.

        They're theoretically a tiny bit better than download codes, but the same applies. If this is the format going forward, I'm out.

    • ksjaixjwjx 56 minutes ago
      I agree with you wholeheartedly, however, even buying physical games nowadays is a meaningless practice (one that I still do, mind you, physical over digital, that’s me any day). But with the sheer amount of updates, online checks, DLCs and whatnots, our physical media is nothing more than a pretty case to display on the shelves. They can pull the plug on all of that nowadays just as easily as any digital media.

      The ideal solution would be an industry-wide change where games should always be required to be able to play as sold on disc—pipe dream though.

      • Gigachad 52 minutes ago
        Even before the era where physical copies became nothing more than license keys, the copy of the game on the disk was a buggy 1.0 release that was expected to get a day one update. So if the download servers go offline, you’d never be able to download the updates to fix it.
    • purpleflame1257 7 hours ago
      GOG will let you download the offline installer for every game they sell, IIRC.
    • gonzalohm 7 hours ago
      What about PC gaming? There are stores that sell you the game and it's yours to keep
      • CM30 5 hours ago
        Like GOG? Yeah, I'm a bit more accepting of those, since they're DRM free. Being able to just copy and paste from one computer to another or what not is how I feel digital games should work, and how I know they don't work on console.
  • Jigsy 6 hours ago
    I don't own a PS5, I do own a PS4 however and still buy physical copies of games - some of which of late have been secondhand from CeX - because 1. I don't like renting content, 2. I hate DRM, 3. physical copies are harder to censor.

    Sony recently expunged copies of movies people had bought, so I honestly don't trust them not to do the same with games.

    Also, they announced the closure of the PS3 store, so that's even less reason to trust that I won't be able to reobtain the games I've bought digitally in the future...

    • ivanmontillam 6 hours ago
      Though you have a physical copy of the game, I don't discount a future where a console refuses to load a physical copy of the game because DRM impedes it. Much like when short-lived TLS certificates expire on their own, even by being offline.

      Physical copies of games have in their EULA that the game is licensed to you, so theoretically they could still disable it.

      Precedent? BlackBerry phones refused to connect to WiFi if you didn't pay for your mobile data plan. It became a 2G brick.

      • zerocrates 3 hours ago
        They have easier options. For one, just don't put a drive in the newer ones.
    • ksjaixjwjx 54 minutes ago
      Physical copies aren’t harder to censor nowadays, unfortunately. All they have to do is push a “you can’t start this game without the latest update, and the latest update is unavailable” update and it’s gonzo.
    • Jigsy 5 hours ago
      Actually, thinking about this now, I tried to play PS1 games on my PSP about two years ago, but couldn't because they needed to be (re-)authenticated.

      Sadly, there's NO way to authenticate PS1/PSP games on PSP anymore. Even connecting it to the PS3 via USB and trying to authenticate it didn't work.

      (At least PS1 games still work on PS3 for now, though.)

      • Gigachad 43 minutes ago
        I think about how much hardware and software is tied in to internet activation or fragile software like ios apps that need constant updating or they will be delisted.

        All of this stuff is just starting to be shut down and deactivated now, the amount of ewaste is going to be massive. I now refuse to buy anything that requires an app or the interenet to use.

  • accrual 10 hours ago
    > Sony's announcement follows Rockstar's announcement that Grand Theft Auto 6 will come with a download code in a box rather than a physical disc. It's a move that most notably stamps out second-hand reselling of a game.

    This is the big point for me. If one buys a digital PlayStation game there's virtually no easy way to transfer it to another owner or sell it like one could do in past console generations. There will always be modding and ways to play game dumps, but it limits that level of "ownership" to those technically inclined to make it work.

    • alightsoul 10 hours ago
      they weren't happy about people reselling their games for 5 dollars each, when they could charge 75 dollars to each of those people instead
      • vinyl7 5 hours ago
        Jokes on them if they think a significant portion of those sales will convert
        • elAhmo 4 hours ago
          Of course they will convert. Not all, but even a single person buying the game at full price is better than dozens of reselling transactions where Sony makes no money and is actually losing money as those people are not buying new games.

          Not a fan of this of course, just saying it’s a calculated move they just copied from other industries. People complain and minority ends up following their principles, but similarly as with streaming, nearly everyone just has Spotify and that’s it.

    • antiloper 7 hours ago
      > There will always be modding and ways to play game dumps

      There won't because advances in defensive cybersecurity have made it so that software exploits are extremely rare (if they exist at all), and modern chips contain hardware defenses against electrical attacks like voltage glitching.

      • Gigachad 42 minutes ago
        What we need is legal change rather than relying on hackers and piracy to cover the obvious issues with copyright and DRM in the modern era.
      • dandellion 6 hours ago
        There are already more game dumps and mods than anyone can play in single lifetime. There are plenty games without DRM and always-online protections in GOG alone.
        • ErneX 6 hours ago
          I think they mean on console, which has become increasingly difficult, there are a number of PS5s that can do it but that’s only because those were at older firmware versions as far as I know. The majority of the consoles are incapable of that unless other vulnerabilities are found.
  • buran77 11 hours ago
    Discs are less convenient so people have slowly moved to digital sales. This worked even better for console manufacturers, cheaper to drop that disc reader, and the second hand market is effectively dead which increases new game sales.

    The side-effect most people didn't consider is that you never really own a digital copy. And the most relevant part is that you cannot transfer/sell a digital copy. For everything else around ownership I know I can count on Sony to still screw it up even with discs, like disabling a disc game with some online checks.

    • wtetzner 5 hours ago
      > The side-effect most people didn't consider is that you never really own a digital copy.

      This is true for consoles, but on GoG for example you can download the DRM offline installer for the games you buy. So going purely digital doesn't have to be terrible on its own. But of course, for consoles it will be.

    • fennecfoxy 9 hours ago
      And also quality.

      I wouldn't think that the copy of some movie Netflix is streaming to me will be 60-100GB over the duration of the movie. Not to mention when their services have issues and you're watching 5-10 minutes of low quality content until it settles and snaps up to full (streaming) quality.

      • mghackerlady 9 hours ago
        Most people really don't care, which is a shame. The sheer quality difference between a 4k digital movie and a 4k bluray is astounding. Hell, oftentimes a standard bluray looks better despite the lower resolution since it isn't being compressed
        • rhinoceraptor 8 hours ago
          A 4K movie uncompressed would be something like two or three terabytes depending on the format. I think Arri are the only cinema cameras that can even shoot uncompressed or losslessly compressed, the rest shoot lossy compressed video in their native raw formats.
          • Gigachad 39 minutes ago
            I highly suspect they mean not compressed beyond bluray quality rather than literal uncompressed video which obviously is impossible to stream.
        • fishgoesblub 9 hours ago
          > since it isn't being compressed

          Isn't being compressed as much. All Blurays are compressed either with MPEG2, VC1, H.264, or H.265 if it's an UHD Bluray.

          • mghackerlady 9 hours ago
            Huh, I always thought they were uncompressed. That's why people preferred it over hd-dvd
            • Telaneo 9 hours ago
              Uncompressed 24-bit 1080p running at 24 FPS requires 1.192 Gbit/s, or 0.149 GByte/s. So a 25 GB (single-layer) blu-ray has enough space for a whopping 167.8 seconds of uncompressed 1080p video running at 24 FPS. You can double that with a dual-layer blu-ray, and there are more corners you can cut, but I don't think you'll fit your movie in there.

              Video is really big. Compression was needed to make it even vaguely possible unless your quality was in the toilet.

              HD-DVDs were smaller, so they were more compressed.

              • eska 8 hours ago
                I don’t think that you guys should be debating compressed vs uncompressed, but lossy compression vs lossless compression. Your math seems to derive from a naive storage format.
                • Telaneo 7 hours ago
                  Blu-ray is lossy too. All video codecs of note that aren't for professionals are lossy, so the point mostly still stands. Lossless compression doesn't go very far when it comes to video.

                  An uncompressed 24 bit 1080p image is just under 6 MB. If you save it as a compressed PNG, you cut that down to roughly 2.5 MB. Now, PNG compression isn't very efficient, and you can probably do some interframe magic if you really wanted to (cf lossless h264), but the whole exercise is mostly futile, since even if you cut your bitrate down to an eighth, you're still looking at, like, 20-ish minutes of runtime with 25 gigabytes.

                  Meanwhile, blu-ray looks as good as it does at an average of 25-30 mbit/s (0.03 gbit/s) (while UHD blu-ray even more so, with a better codec, so even more detail is preserved). The compression used saves so much space the trade-off is obviously worth it unless you're a production company making an actual movie, where every detail counts.

                  • eska 6 hours ago
                    I just looked up the compression rate of FFV1 because I never thought about this. It’s apparently 4x. More would be possible, but increase computational requirements.

                    Another use cases seems to be archival of historical footage.

                • mghackerlady 8 hours ago
                  Ah, that's what it was. I'm still half asleep, I didn't drink enough caffeine this morning haha
        • nly 7 hours ago
          Theres no technical reason one should look better than the other.

          Both should use multipass ahead of time compression with a rate control algorithm, and both should have enough slack streaming bandwidth to handle complex scenes with buffering

        • jeffbee 9 hours ago
          Even a well-mastered DVD can look better than online streaming.
      • antisthenes 9 hours ago
        What's kind of an annoying side effect of this is that you have all this fancy new display tech, like quantum dot LED (marketing term, but w/e), or OLED, but it's all pointless because you're just watching it with crappy compression, negating the quality gains.
        • artisinal 7 hours ago
          The football World Cup 2026 is being broadcast in 1080p with washed out colors. Yet every shop was advertising 4K OLED for the best experience of watching the matches.
          • amlib 5 hours ago
            It looks great on youtube at 4k, at least if you are somewhere where they are transmitting it through youtube.
          • moniosi 2 hours ago
            i'm proud my country (italy) pionereed dct-based digital transmission during the 1990 world cup, i wish we lived in a present were europe was still ahead (or at least on par with) the rest of the world
          • vel0city 6 hours ago
            Supposedly the master stream from FIFA is in HDR, so if the colors are washed out its probably a bad conversion with your TV provider or TV.

            I do agree its insane to me we're still not at 4K coverage for world major level sporting events.

            • artisinal 5 hours ago
              The TV channel broadcast was 50Hz, 1080p and used image compression. They did not broadcast the master stream directly. That would have cost too much money.

              It feels misleading to advertise a 4K OLED as the best viewing experience with such a poor source signal.

    • mittensc 10 hours ago
      > And the most relevant part is that you cannot transfer/sell a digital copy.

      EU or any other gov can pass a law to allow that and we'll have the option.

      • Uvix 7 hours ago
        Or they’ll just stop “selling” copies in those territories and only allow short-term rentals or monthly subscription services.
        • tialaramex 7 hours ago
          One of the EU's backstop "Fuck Trump" options is to stop enforcing America's IP rights.

          Maybe this USB stick full of MCU movies isn't the highest possible quality and two of the Thor movies are missing for some reason, however it cost less than €20, so who cares ? Oh it's illegal? Well my government said they don't give a shit about that until you get rid of the orange lunatic

          In a world where American media companies are also trying to fuck over consumers that sort of action could probably get a rotting corpse re-elected in a landslide, that's one of the reasons it's on the backstop threat list - dry policy responses don't connect with voters, but "make as many copies of their stuff as you like" is incredibly popular.

          • gunsle 4 hours ago
            Imagine having TDS this bad in the year of our lord 2026, as a European no less. Lol.
            • zarathustreal 1 hour ago
              Agreed, actually. It’s so sad to see because you can guarantee this person doesn’t actually know Trump personally and likely has no real stake in anything he does.

              Completely nerfing your own ability to reason for what? Some presumedly virtuous signal?

              • tavavex 32 minutes ago
                This is hilarious. Should we stop criticizing all politicians because we don't know them personally? These are not just some guys, you know. These are the most powerful people in the world. You will be affected - everyone has a 'real stake' in what they do. Frankly, the amount of scrutiny and consequences of said scrutiny that powerful people receive are at all-time lows - there should be more.

                For Trump specifically, almost everyone is affected. Even if you're not an American, all the war-starting, economy-wrecking, relationship-souring, international-meddling 'work' of the US is affecting you. Unless maybe if you're from North Korea.

                There's nothing that better exemplifies the way how Trump supporters specifically and Americans in general have checked out from everyone else's reality than this comment. In the eyes of most of the Western world, the time for debate was 10 years ago. We're no longer in a land of hypotheticals and 'virtue signaling' that far-rightists smugly talked about back then. They are already ruling us - the world has already tasted the far-right's medicine, and many people are enraged as things keep becoming more bleak. Suggesting that countries stop enforcing US IP would be a ludicrous suggestion in 2016 that would be laughed out of the room as terminally online daydreaming. In 2026, this starts seeming like a real source of possible leverage, exerting power over a nation that thinks it can dictate the rules of the world in perpetuity. I suggest you update your worldview a bit before this or something equally extreme lands on some actual politician's desk. A few more years of this and there will no longer be any good will left from the rest of the world.

      • tokai 5 hours ago
    • kuu 6 hours ago
      "The side-effect most people didn't consider is that you never really own a digital copy."

      I understand that this is the reality we live in, but I don't know how we have accepted it.

    • fzeroracer 10 hours ago
      It's a weird trajectory to see because with the music industry people have started catching on and either support sites that offer more durable forms of ownership or have straight up reverted to physical ownership.
    • kjkjadksj 2 hours ago
      Discs are way more convenient. You can store how many multi hundred gb games on your internal storage before you have to start triaging. Also, want to play a game you haven’t played in a while after work? Sorry, 3 hour forced update.

      In the old disc era you’d just pop in the disk and start playing in minutes. You could have as many disks as would fit in your house.

      Oh no, you have to stand up and walk 10ft to put it in. What a great inconvenience.

    • cryptoegorophy 9 hours ago
      I remember joke “you will own nothing and will be happy”, it is less of a joke now.
      • Telaneo 9 hours ago
        It's from a 2016 essay. I'm not sure it was ever only a joke. I didn't even perceive it as a joke back then (unless you wanted to joke about companies being knobheads). It was already clear by then that that was the direction they wanted to go.

        Adobe Creative Cloud became the only option for new Adobe software in 2013, 3 years before that essay. Sure, Adobe is on the forefront of being knobheads, but still.

  • OuterVale 11 hours ago
    Shutting down the stores on the PlayStation 3 and PS Vita, too.

    https://blog.playstation.com/2026/07/01/an-update-on-playsta...

    Discussion here: https://news.ycombinator.com/item?id=48745476

    • fredoralive 11 hours ago
      Closing the online store for older systems simultaneously with announcing the dropping of physical media leaves an interesting question for the future. Even if you’ve never bought an online PS3 or Vita game, you’ll still be able to use the systems for physical games. Presumably once the PS6 store is gone, any console is just an ornament if you don’t have access to an account with games already purchased (and how long will the download servers stay up anyway? What is the foreseeable future?).
      • tavavex 28 minutes ago
        The two departments that made these moves might not be coordinating, but if they are, I imagine that Sony's implied pitch is something like "Games are temporary. Eventually, we will take them away. Want to play? Get going then, buy as much as possible, play as long as you can, while you still can."
      • dice 10 hours ago
        I was having this discussion with my 9 year old yesterday. He mentioned that a friend had Rocket League on their Switch 2 and "it didn't even need a game card". I told him that anything without a physical card can be taken away, the company that made it can decide to take it back or to stop letting it work. Compared that to my old DS which he found along with game cards for Lego Star Wars and Scribblenauts that still work ~20 years later.

        I think he "got" it. He was certainly annoyed at the idea that something purchased could just be taken back. Maybe it'll stick and he'll be better able to understand why I'll push back on a new PlayStation or any digital only games.

        • pavon 5 hours ago
          What is frustrating is that even when you buy physical games, often what you get is a buggy beta release of the software that isn't playable without GBs of day-one patches. I have little confidence that 20 years from now I will be able to play console games I bought today, without resorting to "pirating" and console mods or emulators. I'm pretty sure that the Switch will be my last console because of this.

          At least with PC I have the actual files for the game I am playing, and can backup and mod them as I wish.

          • wtetzner 5 hours ago
            I've thought it would be cool to have a console where later updates are installed on the game cartridge directly.
        • ZiiS 10 hours ago
          Be aware that many (most) new games with physical disks can also be taken away (see Concord).
          • officeplant 10 hours ago
            We must simply raise kids to understand the pitfalls of live service games and how they should never be trusted or given money.
        • bigfishrunning 10 hours ago
          Your point stands, but Rocket League specifically is free (this wasn't always true, but is now...)
        • vel0city 6 hours ago
          I mean Rocket League is game focused on matchmaking through an online platform. Its main game types will stop working when that platform goes away. That's just the kind of game it is, its not like playing Lego Star Wars at all.

          I see playing a game like Rocket League more in lines of having a membership to club to play a certain game rather than owning a copy of the game to play alone, forever. The club will eventually go away, that's just the nature of such things.

          I do agree its a good lesson to teach your kids about the limits and issues of digital "ownership" though.

      • AussieWog93 10 hours ago
        The assumption is that it'll be jailbroken well before they shut down the store.
        • Cthulhu_ 10 hours ago
          I'm not convinced, jailbreaks are becoming more difficult.
          • Telaneo 9 hours ago
            Given enough time, I'm sure it will happen, if only because they're not going to get security updates until the end of time.

            And even if true, there's always emulation (also a pain though).

            • MYEUHD 7 hours ago
              Emulation requires the ability to dump games.

              And dumping games requires a jailbreak.

              That's why there's no switch 2 emulation as of now.

          • mghackerlady 10 hours ago
            theoretically, the playstations are the most vulnerable since they run static versions of a FreeBSD derived system. the xbox doesn't really need to be jailbroken and the switch line is nearly impossible
            • ZenoArrow 6 hours ago
              > switch line is nearly impossible

              Nah. Switch 1 is already compromised and I'd predict we'll see modchips for the Switch 2 in the next 3 years.

              • mghackerlady 6 hours ago
                Sorry, I should've specified soft mods. iirc there's only been 1 softmod for the switch that was patched out extremely early on before we knew about it
            • Teever 7 hours ago
              > the switch line is nearly impossible

              Werent early versions of the Switch 1 jail broken pretty fast and people were dumping switch 1 roms online to play in emulators?

              I don’t follow this stuff too closely but I thought that I saw people playing the sequel to Breath of the Wild on PCs to get acceptable frame rates when it came out.

              • mghackerlady 6 hours ago
                Yeah, I should've specified softmods. There was a hardware bug in the launch switches SOC that wasn't patched until a year or so after the consoles launch
    • Hamuko 10 hours ago
      This is why I will not be buying a PlayStation 6. I've had my Steam account for 20 years (21 come October) and I can still download every single thing I've ever bought there. Why should I invest in buying PS6 games when they're gonna be made obsolete by Sony?
      • artisinal 7 hours ago
        If I am being a bit pedantic. Yes you can still download your old games, but they will likely be different from the original release. Grand Theft Auto games are known for dropping songs from the soundtrack due to licensing.

        If you have Vice City on DVD and install it you can still enjoy Michael Jackson. Not with the Steam version.

      • ThrowawayR2 6 hours ago
        As much as I like Steam and dislike Sony (quite a bit in both cases), I will point out that while you can still download every single thing you've bought on Steam, there's no guarantee that it will run on a modern PC. A handful of my past Steam purchases don't. Consoles still hold the advantage of being a tightly defined target platform and a game written targeting a console is compatible with it indefinitely.
      • Uvix 7 hours ago
        You can still download games for PS3 and Vita after they stop selling them. It’s no different from how Steam no longer sells some titles it used to.
        • ThePowerOfFuet 4 hours ago
          > You can still download games for PS3 and Vita after they stop selling them.

          For now.

    • mghackerlady 10 hours ago
      Shit, they tried a while ago with a lot of pushback. I hope they don't. I love my vita, and while realistically anybody playing one nowadays has it hacked and can get games from wherever they please, it sucks that the only official way is going the way of the dodo
  • zache6 11 hours ago
    Sucks to see this right after the Studio Canal movie situation [1]. I won't be getting another PlayStation.

    [1] https://news.ycombinator.com/item?id=48691346

    • steve1977 7 hours ago
      My thought as well. "Great" timing.
    • MBCook 10 hours ago
      Why would anyone “buy” movies from PlayStation. That’s not their business, I would never have expected them to be in it for the long haul, just like MS did a rug pull on this a few years ago didn’t they?
      • steve1977 7 hours ago
        Why not? Maybe people already have an account there with payment set up, the console hooked up to the TV and soundbar and don't want do sign up somewhere else?

        Furthermore, Sony Pictures is huge, so selling movies is absolutely part of Sony's business as a whole.

        • MBCook 6 hours ago
          Sony Pictures. A different division of a huge conglomerate. And Sony already has other movie selling divisions/streaming services.

          It’s not all one Sony. Just like Samsung or MS divisions fight and get into spats.

          • vel0city 3 hours ago
            Who would buy movies use a TV subscription service from a laptop computer manufacturer? Or a company that sells telephones? What, are they watching movies on their old Western Electric Model 102? That'd be ridiculous.
      • stronglikedan 3 hours ago
        Why would anyone buy movies from another service or use another device, when they already have a console that meets their needs and that they paid a premium for? There's no such thing as multitasking, so if you try to play a game while watching a movie, you're doing each in small increments, and neither well.
      • podgietaru 9 hours ago
        It was their business, because they sold them....
      • x13 9 hours ago
        Convenience? Maybe a belief the media would be accessible for a long time, versus the ever-changing catalog available from streaming services?

        Consumers are lured into walled-gardens all the time - consoles, app stores, hardware. Where would you suggest someone purchase a digital license for a movie?

        • MBCook 8 hours ago
          Apple has been selling movies for far longer haven’t they? Amazon is clearly invested in the space. Even Google.

          From a video game store is the part I find odd. I get walled gardens. Not this one for this purpose.

          • vel0city 2 hours ago
            Being a media player was an integral part of Playstation since the PS2 era. The PS3 was essentially the thing that really pushed Blu-Ray over the line to really cement Blu-Ray as a movie format over HD-DVD.

            Movie playback has been a thing for home consoles for decades. It became kind of a joke that the most played Xbox 360 game was Netflix. As more people have moved to streaming media/digital marketplaces, its only natural for those to grow. I've known lots of people who use their Xbox as their main media center that consume movies on Microsoft's storefront. It makes sense Sony would be in the game as well, as after all they even directly produce a lot of content themselves.

  • MrGilbert 7 hours ago
    This will hopefully backfire. As soon as there are no more physical copies of games available, Sony will run into the same situation that Apple is currently, which will make them a Gatekeeper in the EU. That will eventually mean that they need to open their platform for third-party-vendors. But, yeah. It will be bad for a few years at least, I'm afraid.
    • jwitthuhn 6 hours ago
      Why would physical copies matter for this? All physical games have to be signed by Sony anyways so it's not like a third-party can produce them.
      • MrGilbert 6 hours ago
        That doesn’t matter. It’s about the end-users perspective in that case. You can sell physical copies in physical stores or online on competitive pricing. The main point is that the customer has a choice. As soon as the physical discs vanish, they won’t. And that’s where gatekeeping starts.
      • raro11 6 hours ago
        They'll be forced to embed alternative stores in the PlayStation.

        I won't wait for it though. After 28 years of always having a Sony at home, it ends here for me at the age of 35.

        • overfeed 6 hours ago
          > They'll be forced to embed alternative stores in the PlayStation.

          Steam Summer sales on a PlayStation? I want that today.

          If this decision somehow ends up with Steam and Proton for PlayStation, it will be well worth it. Gaben, please get some lawyers to write to the EU posthaste, and start porting Proton to iOS & PlayStation

      • testfrequency 6 hours ago
        Retailer exclusion. Monopoly behavior. Total market control of goods.
  • legitster 10 hours ago
    In contrast, Nintendo's idea to sell physical games that are essentially transferrable keys seems like a much smarter compromise.

    Part of the appeal for the Switch and Switch 2 is the stability of their resale market. It's easier to pay for a new game when you know you can get 50% of your money back on the used market.

    • Uvix 7 hours ago
      Sony wouldn’t see any benefit from switching to game key discs. Nintendo introduced them to save on manufacturing costs, but game key discs wouldn’t give Sony any additional market or reduce costs any; they’d only shrink the physical market further.
  • r0ckarong 10 hours ago
    Most games with retail copies drop in price soon after the hype window is over. They stay full launch retail price in the PSN store unless there is a "sale". Anti-consumerism at its finest.
    • gdulli 10 hours ago
      I wonder if that's because there's a downward price pressure on physical inventory because it needs to get liquidated to free up physical space for new inventory.
      • toast0 9 hours ago
        That's certainly a factor, especially if demand was less than predicted, stores don't want to hold on to stock that's not selling, distributors and manufacturers don't want it returned. Better for everyone to reduce the price and sell the product.
      • kjkjadksj 2 hours ago
        I never saw actual downward price pressure on unsold new physical games. At most they’d go for $45 instead of $60. Only at gamestop with the most ratty booger infested chewed by dog used copy would you see real deals. That or boomer parents selling off their kids childhood when they went off to college for pennies on the dollar, but I think going forward gen x parents are smart enough to check prevailing values on electronics, so that source of deals are gone too.
    • postexitus 6 hours ago
      Ok great don't buy them in digital form so Sony learns a lesson?
  • thimabi 9 hours ago
    In a few years Sony executives will be wondering why a portion of their consumer base decided to prioritize other forms of entertainment. I can speak for myself in that I’ve never upgraded past the PS3, and I feel no regrets about it.
    • mghackerlady 9 hours ago
      I personally see no reason to buy anything more than a PS4. I have a PS3 and it plays all the same kinds of games I'd want to play on a 4 or 5, with similar graphical fidelity. I have a 4, but only really have used it to play a remake of a game I can already play on the 3. I also have a vita which is used for indie games since that thing has nearly every indie game you'd ever want to play available (either officially or via homebrew)
    • tacticalturtle 9 hours ago
      At this point it’s a pretty small portion.

      Last quarter 85% of all game sales were digital.

      https://www.gamespot.com/articles/sony-just-reported-a-new-r...

      • techwizrd 9 hours ago
        They've also been pushing digital-only PS5s and PS5 Pro so there are fewer reasons to get a disk if you have no disk drive. They have created the problem that they are "solving."
      • henriquecm8 6 hours ago
        I wonder how many units the 15% represents, and what the percentage would be compared to number of sales in 2010.

        Yeah, the percentage has got smaller, but the industry also got much bigger.

    • butlike 9 hours ago
      PS4 is a great system, but I feel it may be my last Sony console. Steam Deck/Steam Machine will probably become the king of the household, as I don't see video games ever really leaving my life.
      • tapoxi 7 hours ago
        There is a tradeoff, the Steam Machine is double the price for worse performance and less storage.
    • techwizrd 9 hours ago
      The PS5 is great. We have a PS5 and PS5 Pro, both with disk drives (internal or external). But I really hate this policy. My brother comes over regularly to watch my pets, and he can simply bring a couple of his PS5 games over and play them rather than rebuying them and digitally downloading them. This breaks the in-person social aspect of gaming and game sharing that we've become accustomed to for decades.
  • overfeed 5 hours ago
    A lot of people - rightly - pilloried Stadia for requiring a subscription and forcing gamers to "buy" games. It turns out Stadia was 1.5 generations ahead of its time.

    Google - give us Stadia 2 in 2027, you cowards.

  • ProllyInfamous 8 hours ago
    I have a PS4pro; technically I also already own a PS5 (kid-brother arrangement; not currently in my possession). When he gets his PS6, I'll get my PS5 back... then still keep the PS4 (always been offline: RDR2; GTA5; &c).

    If Sony doesn't offer GTA6 on disc, offline: I'll sell the PS5, too. I just got a 5070Ti, so it's probably back to PC-MasterRace I'll go...

    Reasons like this [Sony's 2028 disc-stop] are exactly why I won't be purchasing a PS6. At least (in Sony's defense) they're telling us oldtimers about this now, as opposed to on the day of [stopping disc retail sales].

    • sixdimensional 2 hours ago
      You're assuming that you'll still be able to get a personal computer in the future. With the rate that we are losing the ability to purchase new affordable equipment, I am not sure how much longer personal computers will remain a thing except for hobbyists, and if they will get much more expensive.
    • tapoxi 7 hours ago
      Rockstar has already announced there's no disk for GTA 6, if you buy a physical copy it's just a download code.
      • artisinal 2 hours ago
        So not only will a PS5 Pro and GTA6 Ultimate combo cost me €1000, I’m not even getting a disc?

        I was planning to purchase a PS5 for GTA6 after the first trailer but I’m not sure about that now.

  • post_break 4 hours ago
    The deal with consoles is if you buy physical discs, you can trade them share them or sell them. The deal with PC is if you buy with steam or GOG, you keep the games, upgrade your pc, keep playing them. You can download them to your hard drive and keep them.

    Taking away physical discs from consoles means the worst of both worlds. You can no longer sell or trade your games, and they are essentially locked to that hardware.

    • guax 3 hours ago
      And because the hardware gets deprecated the store for that generation also goes away. So even if you keep the hardware working, the games are gone.

      A PS3 is still useable today even with the store gone and will be useable for a very long time. The PS6 might become a brick if its secured enough.

    • vel0city 2 hours ago
      > Taking away physical discs from consoles means the worst of both worlds....they are essentially locked to that hardware.

      This isn't necessarily true, it really depends on how they go about implementing the sales. The question being, is the sale tied to the hardware or to the account?

      I've bought a number of games on the Xbox store over the years. If I were to go buy a new console and log in with my Xbox Live account, I could re-download and play those games. The games aren't permanently associated with any particular piece of hardware, they're associated with the account.

      Nintendo's processes have seemed like its tied to the hardware, but since at least the Wii U its technically tied to the account. This may not have been true for the Wii though, but I never really owned the Wii or Wii U. They have sometimes made it difficult to release your account from the old hardware to associate it with new hardware though, sometimes necessitating calling support if you weren't able to disconnect your account from the old hardware.

      When transferring accounts to a new Switch 2, my wife's account somehow got locked and it required reaching out to their support for them to unlock it so it could be properly paired to the new hardware. Definitely a frustrating pain on the first day of getting the new console.

      The "no longer sell or trade" part is almost always true though. I'm just talking about the game being locked to the hardware.

  • NoPicklez 59 minutes ago
    I think console players are going to enter the era PC gamers did over a decade ago, but this time it will feel forced as opposed to happening naturally as it did with PC's.

    Heck, I have games I bought digitally over 2 decades ago that I can still download and play. There's no way I'd still have kept a box from when I was a teenager.

  • Noe2097 10 hours ago
    Wow that doesn't sound great.

    We won't own games anymore, we won't be able to sell/acquire used games, we won't be able to play disconnected.

    I'm curious whether Nintendo will be following the same path.

    • officeplant 9 hours ago
      >We won't own games anymore

      Some of us do because we only buy from non-DRM encumbered platforms like GoG.

      Don't buy games on steam, windows store, apple store, etc.

      Stop giving companies money for something you don't own.

    • Buttons840 9 hours ago
      We will own the games we purchase digitally if we change the laws to say that we own them. We've reached the point where politicians are talking about this issue, and I suppose support for copyright reform will only continue to grow.
    • Cthulhu_ 10 hours ago
      > I'm curious whether Nintendo will be following the same path.

      Probably, they're already heavily invested in digital-only games, e.g. virtual console, or selling game boxes with just a download code.

      But this goes back years already, physical copies of their games have remained expensive for ages. Relatively modern and/or very common "everyone has these" games like various pokemon games going for full price to 2-3x that.

    • phire 10 hours ago
      TBH, 100% offline gaming has been problematic since day-one patches became the norm in the PS3 era. Sure, you might be play version 1.0 of the game from the disc, but often the experience was pretty compromised without the patch, often very buggy, or sometimes even features missing.

      And the PS5 is meant to be able to play digitally downloaded while disconnected (at least the ones you own, not the PS+ games). It's just the implementation is little buggy, it sometimes breaks for some people and you get a bunch of vocal people complaining about how it doesn't work.

      So IMO, you aren't losing much there. The digital-only experience isn't that different from needing to have internet to download a day-one patch.

      It's the used game sales that are the biggest loss from this move.

      • Anamon 2 hours ago
        I remember getting some Gran Turismo game for my PS3 back in the day, having to wait for it to slowly copy XX gigabytes of data to the hard drive, then being stupid enough to want to start the game while being online which meant having to download once more the exact same number of gigabytes (hello, incremental patches?) over an even slower Wi-Fi connection. I bought the game on a Saturday afternoon and was looking forward to it, but by the time I got to play it, it was Sunday.

        So I figured that the last console with which I really felt like I had a collection of games that were mine, that I got to keep and could play whenever I wanted, was the PS2.

  • pryelluw 10 hours ago
    Guess I’m throwing my PS5 out the window and going to PC. This war on physical media is ridiculous. Pretty soon they’re going to require us to buy the console but rent the controllers for the very low price of $79.99 a month.
    • functionmouse 10 hours ago
      steam games don't have discs either

      the real problem here isn't lack of plastic circles

      • asimovDev 9 hours ago
        On PC you can fight this by buying from GOG DRM-free digital storefront or the second more sinister option
        • Fire-Dragon-DoL 7 hours ago
          Gog might consider linux more, which will make me reconsider it. I stopped buying from them because the lack of linux support
          • popcar2 6 hours ago
            Use something like Heroic Launcher which lets you easily download/install GOG games via Proton.
      • overfeed 6 hours ago
        > steam games don't have discs either

        Disc > Steam > Digital console

        Steam games exist on physical media that players have some control over: I can copy my Steam data directory across PCs/Steam Deck, I would not be able to do that on a PlayStation.

        Sure, I can't resell my Steam games, but the openness of the PC platform has advantages over closed consoles. Valve can't brick old games the way Sony can - a new computer in 2046 will be able to play single-player games backed-up from Steam, not so much for consoles.

      • henriquecm8 6 hours ago
        Yeah, but games get bigger and more frequent discounts on pc, besides the base game price for a lot of games sometimes decreased after some years.

        I have a PC and PS5, and bought game for PS5 just because they were on disk, despite that they would've ran and look much better on my pc.

        Sony is releasing like 2 single-player games a year, I might get a PS6, but I'll be in not rush with so little offering, anything else I'll get on PC.

      • callamdelaney 9 hours ago
        Valve have shown themselves to be reasonably trustworthy unlike say, Sony and Microsoft. If there are no disks then there is no point in consoles in my view, they're just worse computers.
        • tapoxi 7 hours ago
          Steam only exists because Valve forced players to install it, force an online activation, and permanently bind their retail copies of Half-Life 2 to a Steam account. They also forced patching which meant in an era of dialup you couldn't play your single player game for hours, and needed to be connected every 30 days or your game would stop working.

          None of the console manufacturers pulled that shit, that Valve gets a pass is wild to me.

          • amlib 5 hours ago
            They are the only platform owners championing for an open platform. That should be enough to consider them above all others, no trust required.
        • mghackerlady 9 hours ago
          plus, nothings stopping you from distributing a physical PC game. Heck, iirc steam still supports it. Even if it didn't, you could still buy a physical PC anyway since they can just have an exe, flatpak/snap/appimage, or dmg
      • pryelluw 7 hours ago
        Can’t I back them to physical media?
    • gdulli 10 hours ago
      Steam normalized the loss of resale rights on PC long before the consoles caught up. Younger people don't even realize it's a right that prior generations gave up.
      • alightsoul 10 hours ago
        and yet, Steam is seen as the superior service that deserves to keep their monopoly.
        • nottorp 10 hours ago
          The thing with Steam is that it's more convenient than piratebay, but for the collector in you, piratebay is still there for insurance.

          Not to mention whatever's available on GoG where you don't even need a crack to make backups.

          With Sony you have no insurance.

        • gdulli 8 hours ago
          Yes, and it's a tragedy that people have given up so much for the shallow convenience of having a shiny launcher and not having to figure out clicking on setup.exe.
          • Strom 3 hours ago
            If Steam were that shallow you would see competing efforts like Origin, Uplay, Epic Games Store etc take off. In reality Steam is anything but shallow, it's the cumulation of two decades of adding customer focused features. Competing efforts not only can't be bothered to invest as much into features, but they always add features with the goal of benefiting the store owning company, not the customer. That's a key difference that makes them fail.
        • callamdelaney 9 hours ago
          Steam isn't a monopoly, it's just a good service. Why would I use a shittier one created by, generally, extremely greedy and woke corporations?
          • Larrikin 9 hours ago
            What do you mean woke corporations? How does that affect you?
            • callamdelaney 8 hours ago
              By politicizing games, ruining them with their agenda, and in a hundred other ways.
              • 0x457 7 hours ago
                You have to be very dense to think AAA video game devs have some woke agenda and not just knee-jerk reaction to market changes. There are plenty of games for you to goon to.
                • Strom 3 hours ago
                  What's the difference between calling it "woke agenda" or "market changes"? Seems to me you agree with the other poster, that AAA game devs now make games targeted towards different people.
              • Larrikin 5 hours ago
                Which games specifically were ruined? How were they ruined? Can you provide a single example and explain how it is woke and why it ruins the game?
      • z0r 10 hours ago
        Steam has existed for an eternity compared to any console specific game store. It's not great that you can't resell what you have on Steam, but at least you get to 'keep' it.
    • ludamn 10 hours ago
      [dead]
    • raadore 10 hours ago
      [dead]
    • Rekindle8090 8 hours ago
      [dead]
    • kaishin 10 hours ago
      To solve what exactly? Sure you will punish Sony but that won't bring optical media back. We need to accept and move on with the times.
      • Nekorosu 10 hours ago
        It is still possible to actually buy PC games, not rent them.
  • whatever1 45 minutes ago
    You will not have to deal with clutter if you don’t own anything.
  • compiler-devel 1 hour ago
    The PS5 will be my last Sony console. The PS4 probably should've been my last, but I got caught up in the new generation hype cycle. The PS5 has, practically speaking, no games. It hosts a lot of ports from other systems, but the number of unique, new, and interesting games is near zero. Just rehashes from the PS4 era in the form of DLC, remasters, etc.
  • bromuk 6 hours ago
    • dtech 6 hours ago
      Microsoft just tried a generation too early. They could have gotten away with it this gen, and assuming 2028 will be start of next gen it looks like next gen it will go over without a fight.
      • mrandish 6 hours ago
        > assuming 2028 will be start of next gen

        Estimates for next gen used to be 27 or 28. With the RAM shortage, end of 28 is considered the earliest.

  • t1234s 5 hours ago
    My last unit was a PS2 many years ago. Back then you could bring your disc over to a friends house and play on their PS2. Is that still a thing people do?
    • oybng 3 hours ago
      No, all games require updates, they do not function without them
    • vel0city 2 hours ago
      Back then it seemed like a lot of the big games actually bothered having local multiplayer support.
  • Lammy 6 hours ago
    They also changed the way DRM works for digital games purchased after March 2026. It used to be a permanent license at purchase time and is now a temporary license that requires online check for the duration of the refund period with the claimed reason of combating “refund fraud”.

    It's pretty hard for me to believe that going through the trouble to set up an entirely new Playstation account, buy a game, refund it, and have the dedication to stay offline forever to keep the game could possibly have been a widespread behavior. It will obviously be easy for them to ratchet that into online check required every 30 days once the current thing is out of the news cycle: https://kotaku.com/playstation-drm-ps4-ps5-support-30-days-o...

  • seanalltogether 10 hours ago
    I've reached an age where I don't actually buy games anymore, I just load up my wishlist with games and between Christmas, birthday and fathers day I get all the games I will care to play for the year. My wife, parents, extended family likes being able to buy me a physical gift, wrap it, and hand it to me. I understand that this is just getting rid of the disc and keeping the box, but pretty soon there's gonna be no box either, and I know my wife will hate the idea of just handing me a gift card on special days. I just hate how all physical products are evaporating.
  • Fire-Dragon-DoL 7 hours ago
    That will put them in direct competition with Steam, though. Suddenly their cheaper console will result in way higher cost for the lifetime of the console.

    Killing the used market is a very bad idea. Remember what happened with xbox?

    • bhelkey 6 hours ago
      When buying a gaming console, I imagine folks think more about the upfront cost ($600 for PS5 vs $1,050 for steam machine) as opposed to the total cost of ownership.

      The steam machine may be cheaper in the long run once you consider:

      * Playing PlayStation games online costs $11/month.

      * PlayStation games tend to be more expensive than steam games.

      • somenameforme 6 hours ago
        Steam isn't the Steam machine. If somebody's on a budget a PC you could get for a couple hundred is way more than enough to run nearly all games on Steam; $600 could get you a beast of a machine. I don't really know who the market for the Steam Machine is, because that price is kind of insane. I suppose we'll see how things look in a year or two there.
    • kouteiheika 6 hours ago
      > That will put them in direct competition with Steam, though. Suddenly their cheaper console will result in way higher cost for the lifetime of the console.

      ...funny that so many people were complaining about the recent Steam Machine not being worth it compared to just getting a PS5; maybe now it's not that bad of a deal after all, huh?

      • Fire-Dragon-DoL 5 hours ago
        It still costs double a PlayStation, but yeah, I just bought one. I have kids and a big Steam library, so I am actually saving money with that over a console
  • cbolton 7 hours ago
    I wonder if piracy will eventually fill for physical releases of movies and games. It might be a fun project to make an online store game work on blue ray with nice packaging...
  • markus_zhang 6 hours ago
    That ship sailed and was sunk many years ago. I'll educate my kid to play real games from decades ago, and if he really wants to rent games he can work his ass off to buy them.

    Same reason I prefer GoG over Steam -- at least I can download the installers and store them, and there is no string attached.

    • autoexec 10 minutes ago
      > Same reason I prefer GoG over Steam -- at least I can download the installers and store them, and there is no string attached.

      Mostly. GoG sells games with DRM now and they don't tell players about it in advance either. I have no idea why they allowed that, maybe it happened when they changed owners, but I hope it doesn't keep spreading.

  • xpct 5 hours ago
    Yes, phasing out physical discs is predatory. I'd like to also add that buying a console which can only run vetted games has already been predatory, and digital games are only the next natural step.
  • techdmn 10 hours ago
    Never been happier that I've turned into a retro-gamer. This is more the result of being old than a principled stance, but never the less. Increasingly I don't view myself as actually owning anything that connects to the internet. Minecraft is delightful on my disconnected Xbox-360, thanks. Nobody can break it by forcing an update or shutting down a server.
  • keyringlight 10 hours ago
    I wonder if this signals anything about Sony's attitude to blu-ray movies. Aside from games one of the reasons their consoles have sold well is because they've been excellent physical media players. The PS2 for DVDs and the PS3 onwards for blu-ray.

    If I remember well PS3 was during the period where blu-ray lasers were production constrained and more expensive with Sony prioritizing their own devices, so the console was price and availability competitive against dedicated disc players by third parties. And the PS3 had pretty long term update/support. I'm fairly sure that had an impact on the financial side as it was in the era when console hardware was subsidized on the expectation they'd get a slice of game sales, except those consoles bought for primarily for movies didn't reimburse them so well.

    • fredoralive 10 hours ago
      I’m not sure if Sony has been pushing their video disc formats with PlayStations for a while. PS4 Pro was the “4K” upgrade over PS4, but didn’t support UHD Blu-Ray. And there’s been a disc drive-less PS5 since launch.

      Stuff like Blu-Ray seems to be becoming a Laserdisc like enthusiasts niche system, I don’t think it’s been a big thing for Sony for a while.

  • temporallobe 1 hour ago
    Guess I’ll be boring and stick to my old hardware and games (PS3, Switch, GameCube, Wii, and even my SNES Classic).
  • nottorp 10 hours ago
    The Sony that has just proved you can't trust them to maintain access to the digital content they "sold" you right?

    <Unplugs PS5>

  • tancop 2 hours ago
    the backlash is already massive. 5k negative comments on the official blog post and counting. ign, dexerto, local non gaming news accounts from my country all full of people in comments saying they want to go pc or xbox if sony follows through.

    i know theres a lot of defeatist talk here about how physical media is dead but almost everyone is taking this as a big deal even if they buy all their games on digital. people want that choice.

    the only question is if they care about it enough to get the government involved. im not 100 confident its happening but when you look at stop killing games its proof that players can organize.

  • akmarinov 9 hours ago
    Since they're also shutting down the PS3 and Vita stores - https://blog.playstation.com/2026/07/01/an-update-on-playsta...

    That means that when the PS8 rolls around, any games you've bought for the digital-only PS6 will be unplayable, so think about that when you buy digital games when that (and for PS5 now) comes through.

  • madhacker 5 hours ago
    PS6, see ya wouldn't want to be ya. Sony u can keep your crappy console.
  • somepleb 8 hours ago
    Wow. Looks like I'll be skipping the PS6 and exclusively gaming on PC.
  • maxwellito 9 hours ago
    • Telaneo 9 hours ago
      Sony won a whole console generation on not being knobheads (as much as MS).
      • bigstrat2003 5 hours ago
        I wonder if MS could eat their lunch in the same way, or if the market has changed enough that it won't matter.
        • Telaneo 4 hours ago
          I can't see how. Or, well, I can see how, but those options are so radical compared to what console gaming is today that nobody would even dare suggest it in a boardroom. Things like:

          * Allowing resale of digital games

          * Transferring game licences between platforms (so now you have all your Steam games on your Xbox (at least those that run)

          * Developing a new disc format (or other physical format) and locking in that for the next gen

          * Just buying a blu-ray factory or two to secure supply and locking in and promising physical releases going forward (and then living up to those promises, which isn't going to be easy with bean counters breathing down their neck)

          These are massive asks in the current reality, so I can't see MS bothering. Xbox already seems to be living on the edge of relevancy. It seems more likely to me that they just won't bother any more and relegate it to a brand for what remains of the gaming part of Microsoft.

  • yumraj 5 hours ago
    This is an opportunity for MS to make a contrarian bet and keep supporting physical media. IMO they will benefit from acquiring gamers who want to keep using physical media.

    Though, I think they will follow what Sony is doing.

  • benguild 5 hours ago
    This sucks. It’s better to have physical copies for retro gaming down the road
  • LetsGetTechnicl 7 hours ago
    Gaming is in a really tough spot right now, and it's not being made easier by the drain AI has put on chip and RAM prices. It's absolutely insane that Sony and Microsoft have had to raise prices on their years-old consoles.
  • MBCook 10 hours ago
    This was bound to happen. I’ve long suspected the #1 reason physical games exist was to placate a few big retailers like Best Buy and Walmart and Target so they’d continue to carry the console.

    Clearly that’s no longer necessary. Download-only retail boxes or gift cards or whatever are enough.

    I know some people really care about physical releases, but I think the writing has been on the wall for years that this was coming.

  • azraellzanella 6 hours ago
    I bet people who bought the PS5 with a disc reader will be really happy...
  • nzach 9 hours ago
    I really don't understand their thinking here. Sure they want more money, I get that.

    But 'physical media' is one of the reasons why a lot o people make a distinction between PC and console games. Removing this will make it easier for consumers to compare a PS5 to a Steam machine, and I don't think that is a good thing for Sony.

  • sylens 11 hours ago
    From a business perspective, I understand this. The physical games sections of most retailers are pitiful these days - take a walk down the PS5 aisle in Target or Best Buy for example. They also have a need to shore up margins if they want to keep subsidizing the hardware during the component crisis. And their biggest competitor, XBox, is in the process of pivoting out of their current pivot and apparently is about to layoff a massive chunk of its workforce.

    But at the end of the day, part of what makes a console a console to me is the ability to swap games with friends. If I can't do that easily, why wouldn't I just use Steam?

  • dzonga 2 hours ago
    I guess the steam machine just came in at the right time.

    so if you want offline access what happens ? if I wanna trade games what happens. ?

  • K3UL 10 hours ago
    One of the major reasons I upgraded to ps5 was because it would also allow me to play blu-ray movies.

    If the PS6 comes out with no disc player at all, not a chance I buy it.

    Also, that's a definite middle finger to second hand and physical stores then ? Hoping MS will make a bet in the opposite direction (but I don't see it) and the players will follow..

    • Cthulhu_ 10 hours ago
      Ironic that you mention MS because also ironically, around the PS4 launch there was a lot of brouhaha about MS not allowing transfering games, while for the PS4 launch video they showed how easy it is to transfer games (just hand over a disk).

      I hate it. I hate digital only games. I get that the numbers and reality are against my wishes but that doesn't make it any better. I want to unpack my console from storage in 20 years and play the games I bought for it even if the company or servers no longer exist.

    • Cpoll 9 hours ago
      > middle finger to second hand and physical stores

      They've seen the writing on the wall for at least a decade; that's why GameStop has more shelf space for Funko Pops than for games.

      • Imustaskforhelp 9 hours ago
        Genuine question but is this why Gamestop was thinking about buying E-bay which ironically had some of the most greatest meme about "half cash, half stock" if someone remembers that in terms of the immense stupidity displayed in botching up the deal or the finances of it.

        but what is the plan for shops like GameStop then if nobody buys or sells games anymore via offline shops. as you mentioned with Funko pops (and I had to search up with that), but they could perhaps transition to merchandise focused goods but I think that even within that online could have a valid competition?

        • Telaneo 9 hours ago
          > but what is the plan for shops like GameStop then if nobody buys or sells games anymore via offline shops

          Bankruptcy.

          They've already had to massively cut down after the first round of people switching to digital-only. I doubt they'll survive a digital-only world (maybe a rebrand will work? Or maybe they'll limp along on merch).

  • petarb 3 hours ago
    Not a fan of this and other consoles moving to digital only. Behind us are the days when you could share/borrow games with friends
  • naet 9 hours ago
    I have a PlayStation and I exclusively buy my games via discs. On the other hand, these days I exclusively buy computer games via digital download (mostly via Steam). I have more consumer confidence that digital games on my computer will remain accessible vs games on my console, maybe because Sony controls the entire console ecosystem.

    Interesting timing to announce this at around the same time as the PS3 digital store is discontinued signaling that digital only doesn't last as long as physical.

    My old Nintendo Wii is modified with homebrew software that keeps alive some otherwise inaccessible features since Nintendo shut off their servers. I hope the community can do similar for newer consoles when they reach the end of their life.

    • freetonik 9 hours ago
      There are almost no new physical releases on PC, sadly. I’ve been collecting older games on CD and DVD.
  • javierhonduco 2 hours ago
    This is very sad. I bought a PS5 with disc precisely to “own” the games. End of an era, I guess.
  • asimovDev 9 hours ago
    https://www.doesitplay.org

    I guess this resource is relevant to the topic at hand. It lists games and whether you can play and complete them fully from disc without an internet connection

  • fredoralive 11 hours ago
    Well, I guess that answers the question of whether the PS6 will have an awkward snap on disc drive.
    • bigfishrunning 10 hours ago
      to be fair, the "awkward snap-on disc drive" on ps5 isn't really awkward -- it's a one time install and is now indistinguishable from a built-in drive.
    • MYEUHD 6 hours ago
      It will probably have one for backwards compatibility with ps4 and ps5 disc games
  • stego-tech 6 hours ago
    My household has been tied to the gaming industry in some form for decades. We’ve owned at least one of every console and handheld during that time, and a myriad of games for each. Collectors Editions, physical copies, digital if there was no other way or it was on sale.

    We all agreed that we’re done with this. Nintendo gets a pass for making physical carts, but we’re done with paying full price to rent content in general. That also means no PS6, no Xbox-Whateverthefuck, and avoiding Game Key Cards where possible on Switch 2 (or buying them used).

    If it’s not on GOG or Itch.io free of DRM, or there’s no physical copy available for sale, then we’ll wait for a deep discount on Steam or use our family library instead.

    Fuck this noise, we’re out.

  • VectorLock 6 hours ago
    They want this even more than they want $100 games. Rockstar not shipping discs for GTA6 and PlayStation ending disc production is the perfect two pronged approach.

    Honestly gamers have been stomaching this for decades with Steam so Sony wants in on some of that sweet sweet action as well.

    • somenameforme 6 hours ago
      I don't think this is really comparable at all. Sony is trying to kill off the used game market in hope of being able to coerce people into paying more. Steam is basically one giant used game market in that you get stuff constantly for 50-90% off.

      And pirating stuff off Steam is generally extremely trivial, so it's a largely coercion-free business-customer relationship, and I think that's a large part of why they're doing so well. People like to support businesses that treat them well. And for those that don't? Well I think there's a reason that video game piracy is plummeting, while film/media/streaming piracy is surging.

      • Jiro 3 hours ago
        Prices on Steam are set arbitrarily. Getting things at "50-90% off" could just as well be described as sometimes getting them at normal price and otherwise getting them at 2-10 times normal price.

        It's not a used game market unless you can transfer it to other people an unlimited number of times without the original company getting a say.

    • overfeed 6 hours ago
      > They want this even more than they want $100 games

      Killing the secondary market for games hasten how soon they can sell $100 games.

  • Animats 6 hours ago
    Note related article yesterday: "Sony Deletes 551 Movies PlayStation Owners Paid For". Seems to be part of a general anti-ownership policy.

    The lord giveth, and the lord taketh away. Blessed be the name of the lord.

  • wprstw 8 hours ago
    The PSN store does have sales often and digital games can be up to 90% off even AAA titles. This news has me wondering how the supply of used physical copies drives game prices lower. It's possible that eliminating physical releases gives Sony the pricing power to eliminate sales, or at least cut back from the huge sales they do currently.
  • germandiago 7 hours ago
    Bye bye then. I love physical collection. If I buy it, it is my copy, not my provider's copy for rent.
  • metrognome 5 hours ago
    To play devil's advocate here, imagine a world where the exact opposite has occurred: physical media (CDs specifically) is the norm, and there's no DRM, so the raw data can be copied right off of it. In this world, scalpers scoop up all available inventory of physical media from local retailers, consumers pay a premium to them for the original product, the scalpers sell cheaper copies where the game binary has been modified to insert advertisements or mine cryptocurrency, out of the woodwork appears a cottage industry of companies offering services to modify game binaries and connect them to the ad networks and crypto exchanges. The scalper gets a cut, the gamer gets a cheaper game, everyone is happy.
  • catapart 5 hours ago
    I remember having a goal of eventually publishing on a Nintendo and/or PlayStation console, when I first got in to game dev. Now they've both gotten so far away from gaming as I knew it that I would be embarrassed to publish on either company's consoles.

    Now my focus is to be able to publish high quality games that run well on those anbernic/miyoo/ayn-style handheld devices. Those things are actually priced for consumers and the ones that have card slots provide a method for physical media. And of course, using those as a floor, the games could always upscale for more powerful machines.

    I'm just so tired of this continual march toward investor appeasement at the expense of the consumers. They're games. They're entertainment. For people to play. Not how I want them to play them; how people want to play them. People shouldn't have to have an account to play them. They shouldn't have to invest a month of rent to play them. They shouldn't have to worry about me revoking their ability to play them. It's just so frustrating to see how far we've gotten from "drop in a quarter and enjoy". The industry is in sad shape and getting sadder by the day.

  • officeplant 10 hours ago
    Rip main stream physical game market.

    Long live independent physical game market. We already see people with 3d printed carts, designing labels and making their own homebrew games for retro consoles. Some people are also producing their own big box PC games for the hell of it.

    As I continue to largely ignore AAA & mainstream gaming companies I look forward to how the indie gaming market takes advantage of everyone's growing nostalgia for physical ownership of games.

    • deadbabe 7 hours ago
      Nearly all of the people who sell third party physical carts and media are also selling digital versions as well, which sell in much greater numbers.

      The physicality is a novelty, much like vinyl records. It’s a market sure, but not a significant one that calls for a paradigm shift.

      • officeplant 6 hours ago
        >also selling digital versions as well, which sell in much greater numbers.

        Happy for them, I'll even buy it if it's DRM-free with off-line installers I can back up.

  • Getchowned 4 hours ago
    It's a pretty cynical move for certain. Hang on to the disks/consoles you have, ready for the boom in the used disks market.
  • akmarinov 9 hours ago
    This comes a week after Sony deleted 500+ movies from people that legally bought them

    https://www.yahoo.com/news/us/articles/sony-removing-over-50...

    Who's to say that the games you buy for the PS6 will be playable in a couple of years?

  • sehw 2 hours ago
    You can buy copies of DRM-free games on GOG.
  • zuInnp 6 hours ago
    I hope for the EU to come after Sony. Before you could argue that you could buy games as a disc and just play them. It of course was a monopoly before, but now it is pretty clear
  • paolfs 9 hours ago
    Imho this is no issue, as long as the game is playable after download without some kind of server or account.

    The moment you need an account or server to play you don't own the game. I think governments should step in here. They must force stores to use words like rent or lease instead of buy. That way it is way more clear where you are going to spend money on.

    • jonhohle 9 hours ago
      How do you purchase or download a game without a server or account?
      • doubled112 9 hours ago
        I think they mean to say that it is fine as long as you no longer need a server or account once it is downloaded from their server.

        You would be allowed to keep a backup, play the backup, transfer the backup, etc.

      • simonh 9 hours ago
        purchase /= run
  • dzonga 2 hours ago
    just to add - the only way I was able to play Last of US 2 - was buying the PS4 version and playing it on my PS5.

    now that avenue is closed. :(

  • 1-6 6 hours ago
    I wonder why Sony or Microsoft don't try to 'game' the used market by becoming the used marketplace for virtual copies. They can charge a commission for every game that changes hands.
    • bhelkey 6 hours ago
      Because if they don't offer a used virtual marketplace, everyone has to buy new games directly from them.

      A used game market provides downwards pressure on new games.

    • hootz 6 hours ago
      Why would someone ever buy new, if that was the case?
      • 1-6 6 hours ago
        I'm sure they can think of some things to make new copies a differentiator such as DLC's and perks in game.

        Also, 'new games' eventually get discounted as the title gets old. It's one way of keeping money in the game store ecosystem constantly changing hands.

      • postexitus 6 hours ago
        Maybe introduce virtual scratches? Or like maybe blur the textures a bit every time it's played?
  • Varelion 5 hours ago
    This move, executed when storage prices are as outrageous as they are? Again, class warfare is being waged one-sidedly.
  • Insanity 10 hours ago
    Haven’t bought a physical game in at least 15 years (because of Steam). I do wonder how many people still buy physical copies these days.

    Not sure what the sales are like on PS but at least on Steam you can find great deals for the digital copies as well. (You lose the reselling though)

    • petetnt 9 hours ago
      Unlike Steam keys, there are no ways to distribute Playstation keys outside of Playstation platform. By removing retailers and second hand markets, what exactly would make Sony or any other publishers to continue offering any deep discounts on their products on a closed platform, especially when their biggest competitor Xbox has dropped the ball heavily.
    • crumb1e 9 hours ago
      I constantly rotate physical games for my PS5.

      I'm in the UK, and CeX is a great shop to trade in a game for store credit once I'm finished with it, then pickup whatever I want to play next. Most of the time I can completely cover the cost of the next game with the credit received from the trade, or use some store credit leftover from a previous visit!

    • asimovDev 9 hours ago
      When a Sony studio Insomniac Games were hacked and a lot of internal documents were leaked, there were statistics for Sony's first party titles and their sales stats and what the split was between physical and digital sales[0] and for some of the titles, they sold mostly physical compared to digital. Apologies for poor quality, couldn't find a better image

      [0] - https://imgur.com/lDhRmUh

    • rrreese 9 hours ago
      Due to the steam sales and deep discounting its easy to buy games on steam for much cheaper then the consoles. For console where a game may be £60 for several years, buying physical means you can resell. For anyone with a budget, it makes a huge difference on how many games you can play.
      • artisinal 7 hours ago
        Red Dead Redemption 2 is €59.99 on Steam and if you wait for a sale €14.99

        For PS4 you can buy the disc version for €19.99 regular price and €17.99 on sale. Used discs start from €9.

        If you don’t mind waiting for a sale then Steam is great. Otherwise PlayStation is a better deal.

  • jespinel 10 hours ago
    I thought CDs were (mostly) no longer being produced. I'm surprised this decision was not made years ago.
    • Shank 10 hours ago
      They're Blu-Ray discs.
  • osmukka 3 hours ago
    Now is the perfect time to jump ship and stop supporting these greedy blood-sucking soulless conglomerates. Game companies and brands like PlayStation, Nintendo, Activision-Blizzard and XBOX have demonstrated time and time again that they don't give a flying fuck about customer satisfaction, quality of service or such meaningless things. The only thing they care about is growing their revenue like cancer and sucking every last fraction of a penny out of customers like a dehydrated vampire. The only reason they are able to do this is because we are allowing them by voting with our wallets against our own benefit.

    Luckily people have finally started to notice this and I really hope 20 years from now the previously mentioned companies, among others, have strangled themselves to death with their own greed. I just wish more people realized that they are not actually dependent on the services these companies provide and, in fact, it's quite the opposite. More people realizing this and acting accordingly would make the death of those greedy giants happen faster.

    • lenerdenator 3 hours ago
      There's only one thing that gamers love as much as gaming: complaining about how greedy gaming companies are.

      But that's an equal love at best. They'll still fork money over hand over fist for games and the associated revenue streams. They're addictive and are literally designed by companies to be that way.

      And it goes beyond that these days, really. There's identity and community wrapped up in these online games. Some dude who's been playing WoW since the late part of the Bush administration and who has tattoos and talks daily with his clan or whatever it is literally doesn't have anything else. He's in middle age.

      The marketers won.

  • daytonix 3 hours ago
    welp def not buying another ps product ever again lol. if i have to have digital games i'd rather just have the files on my pc where i actually own them.
  • nsbk 10 hours ago
    Bummer! Based on the current trajectory, PS6 will be the first non-handheld PS I will not own.
  • ihaveone 8 hours ago
    Sony just literally stole 500+ movies from PlayStations last week.
  • djhworld 6 hours ago
    I feel the physical disc died a long time ago, most games require heavy patching to fix bugs or download new content, or even in some cases download whole portions of the game, so they rely on PS servers to even function anyway. The only advantage they have is you can sell them or buy used.

    I know there's a strong desire for physical media, but games are not the same as movies or music and haven't been for a long time.

  • complianceowll 6 hours ago
    I'm done with companies whose only goal is maximization of profit via manipulative, engineered outcomes.
  • guyomes 8 hours ago
    Some libraries let you borrow Playstation video games. I wonder if those libraries will have access to a system that allows people to borrow digital video games.
    • tavavex 11 minutes ago
      Libraries? Where we're* going, we won't need libraries!

      * 'we' - book, film and gaming industries

    • Pooge 8 hours ago
      Lol, no
  • thraway3837 4 hours ago
    I'm not sad about physical disc production ending, since a lot of those games already required a constant internet connection to play (check DRM status).

    What upsets me more is removing games from the library that people have already bought. Or, not having a unified store strategy where games can still be downloaded if supported on that device. Much like Apple's App Store.

    If compared to an iPhone/Apple, Sony takes the cellular carrier approach: tightly integrating the game developers to the platform and the platform can remove that game at any time because the "contract expired".

    That is disgusting.

    You can still download games onto the latest devices from ages ago on the Apple App Stores, as long as you performed some minor binary updates with a newer Xcode. That's it.

  • AJRF 6 hours ago
    I wonder if the leadership at Playstation and Xbox understands they are killing themselves.
    • guax 3 hours ago
      They're not. The tide changed once gaming became a mainstream activity and a common item on lots of households. Most people want to play the same games. In Brazil there are play stations that never saw any other game other than FIFA whatever year. And people will be happy to pay the subscription to keep doing that. Sony loves those people more than anyone that was loyal before because we are too demanding.
  • kakadu 10 hours ago
    This is another opportunity for the EU to reign in and create a proper definition of ownership so that this does not pass.

    Of course, it would be interesting to hear the freemarketeering on this site and how people should "vote with their wallet" and sites/movements such as $freeplaystation.whatever sprouting pseudopolemic nonsense.

    • p0w3n3d 9 hours ago
      Voting with wallet works, unless there is a cartel there. Which probably is. Similar as with Samsung's RAM
  • animal_spirits 5 hours ago
    I think this is good. We don't need more e-waste for disks that get used for a year and thrown away. The games can live on a tiny hard disk that takes a fraction of the resources to produce.
    • junon 5 hours ago
      Not really. If the services that grant you access to your own hard disk ever go under, you lose it. You do not have access to the files. You're effectively paying for a licence to play the game for a finite amount of time, for the same (if not higher) price that physical media used to cost.
  • callamdelaney 9 hours ago
    I will no longer buy playstations starting now
  • ReptileMan 10 hours ago
    AAA game industry is in such a state, that not justifying piracy becomes harder and harder with each day.
  • p0w3n3d 9 hours ago
    Starting 2029:

      we don't have your game! and what are going to do now?
    
    (Polish movie quote paraphrase btw.)
  • NDlurker 9 hours ago
    And this is coming right after the news about how Sony will be deleting movies from people's accounts.
  • snarfy 9 hours ago
    If they are going digital only then they are competing with Steam. They will lose.
    • avaer 9 hours ago
      They aren't competing with Steam. The console market is a closed cabal where console makers sell the machine at a loss and make up for it with locked down software where publishers pay a significant proportion of the sales to the console maker, who controls supply and dealflow with private contracts.

      They might lose, but it's nothing like PC.

  • ai_ja_nai 9 hours ago
    what will happen when in 10 years they will want to discontinue those games? will they be hosting them forever? how are we going to preserve all the videogames production from 2028 on?
    • explosionpunch 8 hours ago
      The unfortunate thing is that there actually already is a government mechanism for this, in the US at least, but it's been lobbied against by the industry [0]. So like, there already is a way to do this, the same way that libraries are allowed to preserve copies of every book, but the video game industry blocks it from happening.

      [0] https://www.gamedeveloper.com/business/u-s-copyright-office-...

  • mring33621 6 hours ago
    Anyone with shitty internet, have fun!
  • self_awareness 4 hours ago
    Well, if people would prefer physical discs over digital distribution and would insist of having a proof of ownership, I guess Sony wouldn't have a choice but to prefer physical distribution.

    But since customers don't care, who else should care?

    I always prefered physical disks. That was my #1 pro-console argument. Without those disks, I simply won't buy anything console related. I vote with my wallet, simple as that.

    Of course I know that people will still buy digital disks and then cry when Sony will do something unthinkable like revoking access, but I guess that won't be my problem.

  • koeliga 10 hours ago
    So this pretty much confirms that GTA 6 won't be sold as disc later on
    • Imustaskforhelp 10 hours ago
      Oh man, I had forgotten about GTA 6 releasing on Playstation earlier than PC's. So all the hype around GTA 6 and the fact that people have been waiting for so long would drive up the demand of newer playstations and with all the 4 changes that I talked about in one of my other comments[0]

      > No physical disc + shutting down online stores + deleting movies from customers accounts + dynamic pricing.

      This basically becomes a sunk cost fallacy, both in buying the games or subscription models.

      Because there are people who want a game so badly and want to play on release date and that game has partnered up with a console company that they will only release (first) on some consoles with the 4 factors discussed above. It leads to an incredible sunk-cost fallacy which somewhat capitalizes on the fact of the hype of the game and they are looking for any and every ways to capitalize on it for as long as possible.

      I imagine some Playstation subscription yearly discount might also happen near the launch of GTA 6 so that they could tie users up to an yearly subscription perhaps.

      [0]: https://news.ycombinator.com/item?id=48746439

  • Imustaskforhelp 10 hours ago
    So physical disc production is ending for new games on Playstation.

    At the same time, as @outervale has said: they are shutting down PS3 and PS Vita online stores as well.

    AND at the same time as @zache has said & previous discussions about PlayStation Deleting 551 Movies from Customers' Accounts.

    WHILE at the same time, Dynamic pricing[0] is occuring where people who buy games are charged more because PS expects them to be able to cough up more money from my understanding

    Combining all of this: No physical disc + shutting down online stores + deleting movies from customers accounts + dynamic pricing.

    These might basically just be planned obsolence devices while trying to extract as much profits as humanly possible from your wallets.

    I remember the dynamic pricing debate and that some people were somewhat tolerable of that, but I think that being tolerable of that is what is causing more and more precedents and an overall situation has occur where things are just increasingly more actively consumer-hostile.

    [0]: https://www.ign.com/articles/sony-reportedly-testing-dynamic...

  • complianceowll 6 hours ago
    Modernity, ladies and gentlemen.
  • fhn 7 hours ago
    just in time for Sony to sell you a digital game and delete it at their whim
  • comandillos 7 hours ago
    It backfired with the PSP Go. It will backfire again. No-go I would buy a console without disks. Sorry. No.
  • soulofmischief 4 hours ago
    This sucks, especially given the recent content rug pulls by Sony, but as someone who has never owned a current-generation console outside of the PS2/Wii, I'm out of the loop:

    What percentage of game discs sold today are even playable without first connecting to the internet and downloading additional content? Not in defense of Sony, I just think this battle may have already been lost and not enough people noticed.

    • underlipton 57 minutes ago
      Many games re-release as "complete" editions with updates and sometimes DLC. I don't know if those always find their way on to the disc proper, but unless they're relabeling and re-boxing dead stock, I have to imagine "stamp it with some extra bytes" is more economical than "make all-new discs put in all-new boxes but it's just the base, non-updated game AND we have to keep the servers running."
  • brendoelfrendo 9 hours ago
    I don't buy every game on a physical disc—I don't see the point for live service games, for example—but I do have a fairly large collection of physical PS5 games because I like that assurance that I can continue to play that game forever. I guess what we see here is that after 2028 I have no reason to own a PlayStation ever again.
  • dude250711 10 hours ago
    Last step is for them to say that due to rising components' cost, they are transitioning to rent-only model for consoles.

    This way you will finally own nothing except for maybe console rent arrears.

  • retinaros 3 hours ago
    that will be my last gale console
  • bilekas 10 hours ago
    This is ridiculous, and not long after they've been updating their ToS to require you to sign in and phone home in order to continue to be allowed access to your digital library.

    > In response to shifting trends in consumer preference.

    I hate this corporate speak. If buying isn't ownership, then pirating isn't stealing.

    • tacticalturtle 9 hours ago
      It’s not corporate speak - they have hard data in digital vs physical sales that they report on every quarter:

      https://www.gamespot.com/articles/sony-just-reported-a-new-r...

      • bilekas 9 hours ago
        Even more reason to call this out, they know the exact figures they need to create physical copies of, they're claiming a complete trend to reduce their expenses. I don't believe they have some agenda to simply turn off games for people for no reason, but needing to check in every few months to keep a game active is actively hostile to the customer.
    • bigfishrunning 10 hours ago
      > If buying isn't ownership, then pirating isn't stealing.

      You're not buying a game, you're buying a license to play the game. If you don't agree with the terms, don't buy that license, but that doesn't mean you're entitled to commit copyright infringement.

      If I buy a movie ticket, that means I get to watch the movie once. That's the agreement.

      • bilekas 9 hours ago
        There's an expectation that once the sale is finalised they should t be able to just take it back when they like. Agreements or not that's not how things are supposed to work.
      • Telaneo 9 hours ago
        > If I buy a movie ticket, that means I get to watch the movie once. That's the agreement.

        Good thing I don't recognise copyright. Can't infringe on that which does not exist. I'm sick of pretending it does good in the world when I constantly see its consequences are things like this.

        > If I buy a movie ticket, that means I get to watch the movie once. That's the agreement.

        Given the amount of agreements out there that have unfair terms from the get go, or are otherwise Darth Vadered, why should anyone care what deal the corps give you?

        • bigfishrunning 9 hours ago
          If you don't like the deal, don't take it. It doesn't matter if you recognize copyright, it's the law. Some people don't recognize speed limits; that doesn't always end well for them.
          • Telaneo 9 hours ago
            > it's the law

            I can ignore that too, you know. Not all laws are reasonable.

            > Some people don't recognize speed limits; that doesn't always end well for them.

            Breaking the speed limit can be lethal. That's a pretty good reason to follow that rule even if you don't care who made it.

            I haven't found good reasons to keep copyright law (on the contrary, I constantly see it hinder progress in society), so I ignore it.

            If I get prosecuted for doing copyright infringement, I'll take it with pride.

            • Jigsy 6 hours ago
              > I can ignore that too, you know. Not all laws are reasonable.

              I can speak from personal experience on this one! Civil disobedience is a wonderful thing.

              • bigfishrunning 4 hours ago
                It has the same effect as not playing the game, but you get something for free, right? it's therefore better?
  • zuzululu 6 hours ago
    If buying isnt owning a physical disc

    then burning dics isnt stealing

  • insane_dreamer 3 hours ago
    dammit

    I only purchase physical games (usually used); I don't want a digital library.

    Expect XBox to follow suit soon (maybe even Nintendo)

  • ex-aws-dude 7 hours ago
    This sucks but I guess PC has been like this for a long time and no one seems to care/talk about it
  • j45 7 hours ago
    One huge downside for this is allowing kids to understand how things work.

    A digital delivery world does not teach the same way as children learning to put a DVD into a player, hitting play, and understanding how things get somewhere.

    Physical game disks, were also about community, gathering.

    This is surprising because Sony obsessed over the isolation it was creating when it released the walkman.

    • 0x457 7 hours ago
      > A digital delivery world does not teach the same way as children learning to put a DVD into a player, hitting play, and understanding how things get somewhere.

      What did putting a disc in disc reader thought you?

      > This is surprising because Sony obsessed over the isolation it was creating when it released the walkman.

      And they have the only online storefront on PlayStation, therefore 2nd-hand market is gone. So what is surprising here?

      • j45 6 hours ago
        Good point about the second-hand market disappearing digitally, if anything it might renew efforts to jailbreak consoles.

        The disc is a step along the way, from record players, to reels, to cassettes, to video tapes, to discs.

        Instead of experiencing changes forward, it can be experienced step by step backwards.

        Much like Gen Z are rediscovering the 90's, along with single use devices, music players, dedicated cameras, etc, and hopefully remember some people got to experience it as their real present life.

  • Pooge 8 hours ago
    I can't wait to see the impact this will have on game prices due to the monopoly Sony is creating on selling PlayStation games.

    Thanks for the fish but enshittification is only getting started.

  • kuerbel 11 hours ago
    Aaaand I'm not going to buy a PS6.

    On pc there is some competition at least between Steam, epic, gog (the odd one out but I like it) and such. I have no interest in buying a vendor specific computer with only one storefront and no competition.

    • Cthulhu_ 10 hours ago
      But those are still digital-only platforms, with a chance of them disappearing. Epic is the biggest risk there, I think.

      GoG is an interesting case though, it has loads of games that by and large were available on physical media, but because said physical media is either gone, broken, or in the hands of collectors, getting a physical copy of those games is difficult now. Them being a digital platform re-enables people to play these games.

      • mghackerlady 9 hours ago
        GoG is also DRM free, so if GoG dies it's not like you'll lose access to your games. Even if you lose the files, archives will exist. Plus, if you're really that morally opposed to file sharing, you can always put it on a NAS or flash drive. Heck, put it on a bluray if you want to
        • Jigsy 6 hours ago
          Plus GOG allow people to download games and store them on a hard drive.

          UT99 can't be bought anymore (though I think Epic now allow people to share it freely), but I can still download it (for now), and access my archived copy.

    • bigfishrunning 10 hours ago
      It's important to note that that vendor specific computer is 1) cheaper then a PC that can play equivalent games, and 2) much more reliable (i never have to mess with drivers, updates just work, etc...)
      • fluoridation 10 hours ago
        >cheaper then a PC that can play equivalent games

        There are no savings to be had. What you don't pay one way you pay another.

        >much more reliable (i never have to mess with drivers, updates just work, etc...)

        So do you not own a computer? How do you avoid dealing with those issues, otherwise?

        • bigfishrunning 10 hours ago
          I own several computers, and I use them for work. Running games on them means either running windows or running an emulation layer, and both solutions are unreliable messes. High end graphics cards are generally very expensive and have required binary-blobs that are really hard to troubleshoot, and (in my experience) always have problems.

          If I want to play a video game, I turn on my PlayStation and it just works and I don't have to think about it or troubleshoot anything. This has not been my experience with PC gaming.

          • Anamon 2 hours ago
            That used to be my experience, too, and I always expected the PC gaming industry would have to make some serious progress on ease-of-use if they were to survive against the consoles.

            What I didn't expect was how fast the consoles would catch up to PC gaming in terms of hassle, complexity, slowness, unreliability, and potential incompatibilities. PC gaming did make some progress compared to when I was juggling boot disks and editing AUTOEXEC.BAT, but consoles got so much worse so fast. In my opinion, the last time consoles were noticeably simpler than playing on PC was probably about 15 years ago.

          • kuerbel 9 hours ago
            I exclusively play on Fedora if on pc and the only problem I had up to now was with the ps5 controller and some weird rumble input. That was easily fixed with some googling.
            • mghackerlady 9 hours ago
              Sidenote but why do you use a PS5 controller? I can understand if someone already has a console they'd prefer to use the controllers they already have, but I see so many PC gamers go out and buy a playstation or xbox controller when they want a controller when 8bitdo is right there and much better for the price
              • fluoridation 9 hours ago
                Not everyone wants to do research for every little purchase. XBox and PS controllers are likely to be at least good enough, if not the baseline of quality. A few weeks ago I got an XBox-compatible third party controller with Hall effect sticks, and while it's mostly alright, I found a weird issue where when I enter a specific mode in one game by holding the right trigger I have to have the stick centered or it doesn't register for about a second. This doesn't happen with MS's controller, and I have no idea how the input device can be causing something so specific.
                • mghackerlady 8 hours ago
                  Do people genuinely not know about 8bitdo though? It doesn't take a lot of research if you're in a store or recommended it by amazon
                  • Narishma 6 hours ago
                    No, they don't. They're a niche manufacturer, of course they're not as well known as Xbox or Playstation.
              • kuerbel 7 hours ago
                Because I also own a ps5
                • mghackerlady 4 hours ago
                  > I can understand if someone already has a console they'd prefer to use the controllers they already have
            • bigfishrunning 9 hours ago
              See that's a great example. By the time I sit down to play a game, I don't want to be googling issues.
  • jmclnx 8 hours ago
    Didn't Sony get in trouble for deleting movies from devices ? I guess they want to do the same for their console too.

    So people should just stop buying games that are not on phyical media. THat will get Sony to change fast.

  • ghusto 10 hours ago
    > As consumer preferences and the broader entertainment industry continue to shift away from physical discs to digital

    _Goddamn citation needed!_

  • charcircuit 7 hours ago
    Now Sony can take away your entire game collection at any time. If you get flagged by some random AI system and your account gets flagged you can kiss goodbye to hundreds of dollars worth of games you have.
  • sleepybrett 6 hours ago
    total capture of gaming by cloud streaming by 3030. You thought you owned that thing you paid for? pshaw.
  • yieldcrv 6 hours ago
    > Sid Shuman (he/him)

    Ironic to be excluding the same percent of the population as the population he is being inclusive for

    I find this comment substantive in that it may spark introspection by the decision makers in his or similar positions

  • jackgavigan 10 hours ago
    "You'll own nothing, and you'll be happy."
  • dominictorresmo 7 hours ago
    You'll own nothing and be happy
  • sehw 7 hours ago
    We use M-disc for archival. Fuck Sony.
  • makyavelist 11 hours ago
    Step by step...
  • gxs 6 hours ago
    The sad thing is that the knee jerk reaction here is going to be “omg just vote with your wallet, don’t buy”

    But the truth is it’s bullshit and this attitude that companies should be able to do whatever they want because it’s a free market is getting so tiresome

    Clearly there is agreement that things can be taken too far - as soon as one single consumer protection/anti competitive/monopoly preventing law exists, you’ve admitted those types of laws are needed

    So then you’re only arguing about degrees and companies shouldn’t be allowed to do shit that harms consumers this way

    On the surface this seems reasonable - it’s inevitable - discs aren’t going to hang around forever

    But this goes back to what it means to own something and we’re all being relegated to serfs who don’t own shit

    You wanna get rid of discs? Fine, but give me an alternative so that I still own what I buy and can resell it at will

  • animitronix 4 hours ago
    Lol "shifting customer prefs" my ass. Will never buy another Sony product until this is reversed.
  • rvz 11 hours ago
    Unsurprising. [0] This is even before 2030 and you will own nothing and be happy.

    Get ready for your games to be delisted [1] as you never owned them in the first place (unless you have the disc)

    [0] https://news.ycombinator.com/item?id=33362792

    [1] https://news.ycombinator.com/item?id=32049626

    • mDyJzDPmBdG 10 hours ago
      > unless you have the disc

      Is that really enough? AFAIK many PC games with SecuROM won't ever work without crack, as that entire DRM is incompatible with modern OSes.

      • Anamon 2 hours ago
        SecuROM can be re-enabled on Windows 10/11 with some reasonably simple steps. But I think that's comparing apples to oranges. That SecuROM game will continue to work fine on a system it was designed for. Playing a game from the Windows 98 era on a Windows 11 system is entering the territory of backwards compatibility. Same as a PSX game will keep running on any PSX, but there are no guarantees on a PS2.
      • Wowfunhappy 10 hours ago
        It's enough on consoles.

        On PC, discs (when they even exist, which is rare) have basically just been digital keys for a long time.

    • croes 11 hours ago
      There is a simply countermeasure.

      Don’t buy their consoles and games

  • deadbabe 10 hours ago
    I used to think this was bad, but honestly? It’s just games. Some people buy tons of digital games they literally never even play. If they were physical games, imagine all the e-waste.

    And what’s the point of physical games? So you can play the game in 30 years from now on some retro console you’ve diligently maintained?

    Get over it, you’re not going to do any of that. There’s no mythical third act where you go through some library of physical CDs and reminisce about an old ass game. There’s constantly new games coming out all the time, you will just keep buying and buying games, you play them for a bit, and then you move on. It’s not “buy it for life”, it’s buy it for right now have fun and move on. Live in the present, don’t worry about the future.

    Even people who have retro consoles and collect physical copies seem to mostly do it for collector purposes. When they die, their kids will send all that to a dump or pawn it off. Pointless.

    • rcxdude 6 hours ago
      There are a ton of amazing games that people still enjoy today that would be essentially impossible to get ahold if they were only available through DRM'd digital downloads. I agree the physical media is more of a nostalgia thing in principle, but a) that doesn't make people's enjoyment of that part invalid, and b) it's not a like-for-like, because digital downloads on the whole do not allow the resale that physical media does, nor apart from some notable exceptions do they even guarantee continued access to the game. I feel like what you're saying here is implying that there is no value at all in older games and you would rather people stop enjoying them.
    • RiverCrochet 10 hours ago
      I agree with most of this, which is why emulation is generally better unless you specifically want to operate/show off a museum.

      Maybe things will be like the Nintendo BS-X where people will reverse engineer consoles with games downloaded to extract the game from it.

      That being said I do have a physical Atari 2600 with a few games. Astroblast with paddles is still a fun game today, and Video Olympics (the Atari VCS version of Pong) is extremely fun to bring out at parties.

      • mghackerlady 9 hours ago
        the Atari 2600 is probably my favorite console to collect for. The games cost next to nothing and old games like that are fun to just grab a stack of and play each game for 5-10 minutes each
    • fluoridation 9 hours ago
      >There’s no mythical third act where you go through some library of physical CDs and reminisce about an old ass game.

      Huh? You won't replay every game, sure, but once in a while you'll find a game that you keep coming back to even many years after first playing it. The last time I played Pokémon Red all the way through was only a few years ago. I have permanent Deus Ex, Crysis, FEAR, and Duke Nukem 3D installations on my hard drive, so I can run them for a bit whenever I feel like. Maybe once you put down a game you never pick it again, but don't assume what is true of you is true of everybody.

      • Rodmine 9 hours ago
        Maybe remember the experience but grow up?
        • fluoridation 9 hours ago
          Do you mean "grow up", or do you mean "stop enjoying things you used to enjoy"?
          • Rodmine 8 hours ago
            If you enjoyed something as a much younger person, and enjoy it as a much older person, it is very unlikely that it is the thing itself that you are enjoying. To test it, you can try giving that thing to someone your age and see if they enjoy it (they will most likely think it's a nuisance). To experience it yourself, you can try what kids are into these days or even better try something that people used to like long before you were born, in which case you will very likely see these things as pointless quite quickly. If you observe these things, it is easy to see that nostalgia is enjoyable because it is about associating your youth and naiveté with the object of nostalgia. If you grew up, you would see that it is just some distraction that merchants brought to you to profit from your stupidity. If you realize this, you'll enjoy not having to deal with that shit a lot more.
            • alirezaxdehghan 8 hours ago
              I'm not even understanding the topic of discussion. Nostalgia bad?
              • deadbabe 8 hours ago
                Your enjoyment isn’t pure in the sense you genuinely enjoy the thing for what it is.

                You enjoy it mostly because you’ve enjoyed it once before.

                Regardless, it is not even an argument for physical media, you don’t even have physical copies of these old games, and even if you did, holding the physical copy wouldn’t add anything to your experience besides a bit of novelty.

                Physical discs should be obsolete.

            • fluoridation 8 hours ago
              >To experience it yourself, you can try what kids are into these days

              What do you mean? I'll try anything if I think it will appeal to me, but I don't know any children to ask what they're into to conduct this experiment.

              >or even better try something that people used to like long before you were born, in which case you will very likely see these things as pointless quite quickly.

              Like how long? I like classical music. I don't really like theater. I read Dr. Jekyll and Mr. Hyde and liked it; I read Martín Fierro and hated it. What conclusion do we draw from all this?

              >If you observe these things, it is easy to see that nostalgia is enjoyable because it is about associating your youth and naiveté with the object of nostalgia.

              No, I don't agree. I don't agree that I derive nostalgic enjoyment from the examples I gave previously. I think that I can enjoy them because they're familiar things that I can engage with as a matter of routine. I can enjoy them for the same reason I biked to work through the same route for over ten years straight without getting bored. Someone completely new cannot derive that same routinary enjoyment. For example, DOOM is basically just as old as Duke Nukem 3D, but I only played it many years later, and so I never finished it (but I also don't think I would have liked it as much back in the day; the gameplay is just not as good. I should try other Build games to see how they compare). As another example, I should definitely feel nostalgia for Saint Seiya, but I tried multiple times just couldn't get through it. It's just for children, an adult can't miss the obvious plot holes. But I saw The Lion King in the theater and then dozens of times on VHS, and then dozens more times off my NAS 20+ years later, and loved it every time -- as an adult I just could better understand why it was so good.

              >If you grew up

              You're asking to be told off.

              >you would see that it is just some distraction that merchants brought to you to profit from your stupidity. If you realize this, you'll enjoy not having to deal with that shit a lot more.

              I don't "deal with" the things I like. I like them. Engaging with them is not something I'm forced to do that I have to cope with. Are you an alien? What do you do for fun? Stack rocks on the beach? Or is fun a foreign concept to you?

            • Anamon 2 hours ago
              That is just blatantly wrong. I'm obsessed with staying on top of new music, and go to the cinema fairly often, but many of my favourite movies and music are way older than me. And books? Forget about it. I don't know if, in the grand scheme of things, many truly great novels were even written after I was born.

              The idea that no generation can truly enjoy art created by previous generations is, frankly, laughable. And I don't see any reason why that would be different for games.

              Sure, I love replaying some of the games I loved when I grew up. But I also love discovering classic games that I had never even heard of before. Likewise, there are many games I enjoyed in my youth that I just can't get into anymore. Sure, nostalgia is a factor, but it's just one amongst many.

    • Telaneo 9 hours ago
      Replace 'games' with 'books' in your comment. Would you feel the same way?
      • deadbabe 7 hours ago
        No because shelves full of books make great decorations and sound proofing in between walls.
        • purnya2 6 hours ago
          I'm sorry, is that it? Have you ever seen how a collection looks like? They have a lot of charm as well.

          Once they used to be even better because they'd come with manuals, posters, and more inside the case, but unfortunately they already took that away from us...

  • napolux 5 hours ago
    i’m a console gamer from 10+ years, bear my stupid question

    isn’t this the same with steam? can i buy a game on steam and copy and use it on another pc i own without downloading it from steam again?

    • chrisjj 5 hours ago
      > can i buy a game on steam

      No you can't. When you pay for a Steam game, you rent not buy it.

      • tokai 5 hours ago
        Not true. The wast majority of games can be backed up locally and reinstalled indefinitely without online access.
        • chrisjj 2 hours ago
          > Not true.

          True.

          https://store.steampowered.com/subscriber_agreement/ "The Content and Services are licensed, not sold. Your license confers no title or ownership in the Content and Services."

          > The wast majority of games can be backed up locally and reinstalled indefinitely without online access

          That doesn't mean you bought/own them.

  • 0x457 7 hours ago
    I never understood why disc versions of current gent console exists at all. Don't @ me about internet speeds: even if game does come on a disc, day 1 patches got out of hand before this generation was launched or in works.
    • artisinal 7 hours ago
      For me: resale value and being able to buy used games for cheap.
      • simjnd 7 hours ago
        Exactly this. Today I can get a physical copy at release date for ~10 EUR cheaper than on the Playstation Store, then resell it for 3/4 of the price, or lend it to a friend easily.

        Everything about digital-only is anti-consumer. Games will be more expensive with fewer and less important discount, the second-hand market will be dead, and so will be sharing games to friends so they can experience it for free.

        Nintendo has implemented lending a digital game, but with arbitrary limits (you HAVE to be in physical proximity for the lending process, it lasts a maximum of two weeks, and you can lend 3 / borrow 1 game at a time). Sony and Microsoft don't let you do that.

        • artisinal 5 hours ago
          As a child trading in games I didn’t play anymore was a great way of getting the latest titles at a discount.
    • garciansmith 7 hours ago
      One reason is control. You control the physical media. You can sell it, you can buy used games, let people borrow them, etc.

      This affects less people, but there are also many who like collecting them. Physical objects are nice, especially if you've been keeping all your old games for old consoles.

      Which also ties into control of course: you can still play your games, even if the companies that made them and the console no longer exist, buy old games from retro shops, buy new games for old consoles from new indie devs, etc.

      • 0x457 7 hours ago
        > One reason is control. You control the physical media. You can sell it, you can buy used games, etc.

        Unless that game ties to your account and disc becomes useless, or you game need a day 1 patch or day 412 patch or game is online or disc actually just a dummy that lets you download the game. Yes, the (in)convince of physical media totally worth it just so can sell what I got for $40/60/70 for $4 store credit at gamestop. All to have less control than I have from digital download from steam or GOG on PC.

        • garciansmith 4 hours ago
          Games that require an online account, whether physical or not, are all bad, yes.

          But a lot of games are playable just fine without any patches, and there are plenty of physical releases, especially of indie games, which come out after the digital release and include all the patches. And putting aside the nice aspect of owning a physical object (often with cool things like a manual or map in the past and still true with many indie releases now) you still have no control over digital downloads unless it's DRM free, and even then you need to keep back up copies because the service you downloaded it from might disappear.

    • integricho 7 hours ago
      Because Sony and all digital publishers with the exception of GOG are lying thieves. This is just another step in getting rid of ownership, and we are too naive and passive to stand up against it. Physical copies are a must to retain any sense of ownership over purchased games. If this is done, it must be forbidden to show "Purchase" on playstation store as that implies ownership,which it will never be. Also just look at the parallel issue that happened exactly these days with Sony deleting purchased movies from libraries. The same will happen with games. This is legalized theft.
      • 0x457 7 hours ago
        I saw a photo of Destiny 2 for same at Walmart. First, game is Free-to-Play for years now, second version of a game that is on that disc cannot be played.

        Tell me how does physical disc protect ownership? Then compare it to my digital downloads in steam where I can just copy game files between computers (if it's DRM-free)

        > Also just look at the parallel issue that happened exactly these days with Sony deleting purchased movies from libraries. The same will happen with games.

        I don't think Sony is much to blame here. They lost rights to distribute that content, so they can't distribute it. Blame copyright laws, not Sony.

        • integricho 6 hours ago
          How were they allowed to "sell" those titles in the first place then? Because it was never implied that access might be lost or restricted,it was very much sold to customers,not rented.

          As for Destiny not working,this is a related but different problem, stopkillinggames tries to tackle it, but both issues go hand in hand.

          1. If we give up physical copies,we lose ownership,as simple as that

          2. Server side components must be released by the publisher once they take offline a game, as long as that game was "sold" to the customer

          So ownership is a very important component in this, don't make it sound absurd.

          • 0x457 5 hours ago
            My main argument is that I have more ownership of games that I have downloaded on PC (be it from steam, gog or that girl who is into fitness) than physical media on consoles.

            > How were they allowed to "sell" those titles in the first place then? Because it was never implied that access might be lost or restricted,it was very much sold to customers,not rented.

            It was in EULA and ToS.

    • j45 7 hours ago
      If the console is diskless, it will be the last console I ever buy from that company. Sucks to say that about Sony but this is an incredibly out of touch move, that will always linger in the back of gamers minds that it could be tried again in the future if rolled back.

      Disc consoles are superior in nearly every way:

      - Disc consoles also have a hard drive, best of both worlds.

      - You own the physical game. You don't own the digital version, just a license to it, which can be revoked, and deleted.

      - You can trade games in 2 seconds.

      - People can collect and play hundreds of games over the years on an moments notice, not waiting to download something. Games do try to compete to have the most of the players time, but it's not how all gamers play.

      - Patches are normal for all games, and patches are usually smaller sizes than the entire game.

      - Vintage is kind of popular now. None of those vintage systems, the original PS1/2/3/4 or Nintendos would be able to be experienced easily or at all if the physical media still didn't exist and survive. Digital platforms disappear when the system is EOL. Emulators can help, but it's a specialty and niche crowd. Handing a Nintendo to kids is something else.

      • 0x457 7 hours ago
        > You own the physical game.

        When it comes to consoles - you do not.

        • j45 7 hours ago
          Are you saying physical discs can be disabled once the console and disc are in the hands of the owner?
          • 0x457 6 hours ago
            - some games require online server (See The Crew)

            - some games change with updates (try to play destiny 2 red war story line with your physical disc that you can still buy for some reason despite game being free)

            - Nintendo can block specific cartridges (only thing that step Xbox and PS from doing that now is that it's not implemented on their end)

            - some games have separate online pass and/or DLC codes that can only activated once

            - on PC CDs used to come with a cd-key you had to activate (still do?)

            - See Xbox One 2013 DRM plan

            Only way to "own" a game is to have a pirated version of a game regardless of a platform.