That's really fun and cool! :) I was hoping the sound would also be sped up/down (or change of pitch perhaps would work better) as you moved the hinge faster/slower, so you could do that really slow "tack-tack-tack" sound like when you move a really heavy door on a worn hinge really slow
I wonder if the sound could be fully synthesized instead of the current 2.9s recording. That's not an easy task, but perhaps the result would sound more realistic.
I'm reminded of the hacks for old ThinkPads that read the accelerometer used to detect drops and park the disk heads; by slapping the machine on either side, you could switch to the next or previous desktop.
Yeah, I had the same thought - in all the creaky doors I've seen, pitch and speed go together.
Demo: https://m.youtube.com/watch?v=pzJwDs6KRXA&ra=m
iirc there is also a imu in some macbooks to detect a fall and park the hdd heads before the crash? Anyway, always happy to see toys like this!
> the filtering is optimised for framework 12's hinge stiffness.
never in a million years would I expect to have to optimize software for a given hinge stiffness, this made me chuckle just reading it
also:
> why
> funny
I like that :)